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Geek Culture / thoughts about legend of the green dragon

Author
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bitJericho
22
Years of Service
User Offline
Joined: 9th Oct 2002
Location: United States
Posted: 14th Jul 2008 07:10
For info about LOGD, see my siggy.

I'm seeing that LOGD is sort of dying down so I was thinking about giving it a nice revamp.

I want to know what you players like and don't like. I want to know if you'd play more or less or more regularly or less regularly if I lowered the frequency of play and the rewards in order to equalize the playing field.

I guess what I'm asking is, what do you guys want in the game, cuz I think I wanna reload her and customize it quite a bit for this community.


Hurray for teh logd!
Thraxas
Retired Moderator
19
Years of Service
User Offline
Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 14th Jul 2008 08:03
I was really enjoying this but when people stopped playing it lost some of its spark... I can't remember who it was but one guy seemed to be just behind me in terms of levels and it really spurred me on...

I would like it if I didn't have to wait 2 hours (?) for a new day though as sometimes when I get home from work and I have limited time to play I didn't used to be able to play as much as I wanted...

[center]
Raven
20
Years of Service
User Offline
Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 14th Jul 2008 17:44
I'd say LoTGD really is more of a fad type of game.
Think about it, there really is nothing to keep people coming back to play it over and over again.

Most get so bored they don't even beat the dragon once, let alone the 16x you could.

There's no real storyline, or side-quests. Definately no Co-op.
Might sound weird to say such about a php-based game, but it's those things that really keep people interested.

I think that what would make it better would be if it was planned out more; perhaps used Flash or Silverlight for a front-end for a bit of graphics and inter-connectivity with users online at that moment.

Even if that inter-connectivity was just real-time chatting.
Something that appealed me to it many moons ago was the social aspect of playing against you guys. It was the closest thing we all got to an MMO, or even an online game.

Seditious
User Banned
Posted: 22nd Jan 2025 18:00
Quote: "Most get so bored they don't even beat the dragon once, let alone the 16x you could."


I completely disagree.
2002 - Present

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