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Geek Culture / BioShock...

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Slayer222
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Posted: 29th Jul 2008 07:07
Wow. Um I passed this game off as abstract junk. But then I got it as a present and now I'm addicted. Same thing happened with Crysis. I think I was talking to some guy on these forums a while back about how I'd never buy BioShock. Guess I'm half wrong/right. It has an amazing story and great visuals. Also my PC pulls it off perfectly.

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Silvester
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Posted: 29th Jul 2008 10:08
It indeed is, a great game. Slightly over-hyped at the time. But the game is worth it.

Seppuku Arts
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Posted: 29th Jul 2008 11:01
I was surprised as well, I got it for £12 and it turned out to be worthwhile playing it - I thought it'd be like another Doom 3 or FEAR, just with more technology, but I was wrong, the story line is interesting, there's emotion in it and of course at times you might even feel emotional...though I was cruel and harvested all of the Little sisters instead of resuing them. And though people claim it to be a horror game, I didn't find it at all scary, however there is a level of creepiness due to the nature of the people in Rapture and the plot actually manages to provide interesting twists. There are games much more interesting in those respects, but not many FPS games IMO and at least it was addicting.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
CoffeeGrunt
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Posted: 29th Jul 2008 13:14
"Would you kindly......"

It is an awesome game.....

SikaSina Games
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Posted: 29th Jul 2008 13:39 Edited at: 29th Jul 2008 13:40
It's good, but i really don't play it anymore because of Olympus Heights where you have to find Paparazzi's diary for the code to the top floor. I can't find it anywhere, so I've given up (I've got it for Xbox 360 =p) Can any of you tell me where it is please?

@Coffee Grunt,

"Would you kindly go bash your head against that fire extinguisher there?"
Don't do that, just parts form BioShock and Family Guy lol
Alucard94
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Posted: 29th Jul 2008 14:00
Quote: "Can any of you tell me where it is please?
"

I found it!


bergice
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Posted: 29th Jul 2008 14:43
I though that it would be boring to be inside that town all the time and only kill but the storyline, visuals and gameplay is just... AMAZING!
Probably 2nd best game i have ever played, really.
The ending comes fast tough

Seppuku Arts
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Posted: 29th Jul 2008 15:34
Spoiler! Which includes spoilers of plots twists, ending stuff...best not read if you havent completed it.



"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
bergice
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Posted: 29th Jul 2008 15:36
I agree with the guy who wrote that.

Darth Kiwi
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Posted: 29th Jul 2008 16:32
Spoilers



soapyfish
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Posted: 29th Jul 2008 16:34
I picked it up for the 360 about a month ago. Amazing design and visuals, still not got very far in it myself (at the moment I'm hooked on Forza 2) but I'm definitely going to be going back to it when I get the chance.

Seppuku Arts
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Posted: 29th Jul 2008 17:00
Interesting analysis Darth Kiwi, didn't think of it like that. Though I agree with you...


"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
Anonymous User
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Posted: 29th Jul 2008 17:24
Play have already got an entry for bioshock 2 in their catalogue.

It's on the bottom of the page.

http://www.play.com/Games/PC/6-/GenreBrowse.html?searchtype=letter&searchstring=b&cpage=3&ob=rating

???
Slayer222
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Posted: 29th Jul 2008 21:13
I just got it, haven't played it except to watch the intro movie and a bit. I heard there was some obscure joke about getting your face stamped by a Big Daddy or something on some forum. Not sure if thats plot relevant yet though.

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Osiris
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Posted: 29th Jul 2008 21:23
I think the guy in the game has a rather low IQ.

Guy: "Hey man! Inject yourself with that glowing liquid there! Yeah right there in the syringe!"

You: "OK!"


Either way, when it becomes a game of the year thing and is $20 I'll get it.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Silvester
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Posted: 29th Jul 2008 21:27
Quote: "Guy: "Hey man! Inject yourself with that glowing liquid there! Yeah right there in the syringe!"

You: "OK!""


I'd do the exact same, I like glowing liquids. *Oooohh.... Shiny....*

Slayer222
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Posted: 29th Jul 2008 21:33
Quote: "Guy: "Hey man! Inject yourself with that glowing liquid there! Yeah right there in the syringe!""
I know. Like, what a dumb*** move. It looked painful.

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Silvester
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Posted: 29th Jul 2008 21:47
"Just wait a while, and see how it adapts your DNA, it might hurt a bit." - "AAAAAAGGGGGGHHAGAGHAGAGAHAGHAGAHG!" *Falls of of stairs*

I loved that part

Slayer222
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Posted: 29th Jul 2008 21:55
Then there's that freaky girl and mask people. "I can see light coming from his belly."

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Silvester
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Posted: 29th Jul 2008 22:12
Or the little sisters "No Rosie!"

Seppuku Arts
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Posted: 29th Jul 2008 23:10
Quote: "Either way, when it becomes a game of the year thing and is $20 I'll get it.
"

Hmm GAME in the UK sell it for £12, so I think the price has gone down enough for a casual buy, I mean that's why I bought it and I'm glad it did.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
Pus In Boots
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Posted: 29th Jul 2008 23:55
They need to have online in BioShock 2. Hoe awseome would it be to have splicers using plasmids and stuff against a player-controlled big daddy?

If anyone hasn't played BioShock, then play it! Now. I'll wait...

I troll because I care.
bond1
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Posted: 30th Jul 2008 00:16
I got it the day it was released, played a few hours of it then got distracted for a while.

I'm back into it now, and it probably has the best sense of "place" I've ever experienced in an FPS. After playing the game for a while, I really feel like I'm really living in that nightmarish underwater city. It's so fresh to play a game that is not based on an urban ghetto, or the same old tired scifi spacestation.

----------------------------------------
"Your mom goes to college."
Slayer222
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Posted: 30th Jul 2008 00:35
Hmmm... Game design food for thought hey Bond? I was wondering where you got the Seeker idea from. I thought it was Q4.

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Silvester
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Posted: 30th Jul 2008 00:49
Seeker was Half Life 2 inspired if I remember it correctly

Slayer222
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Posted: 30th Jul 2008 01:57
I've never played that, so you might be right.

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Silvester
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Posted: 30th Jul 2008 10:47
Yup, look at this:



Half Life 2 Stalker.

Slayer222
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Posted: 30th Jul 2008 20:34
Oh wow. Thats rather creepy.

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SpyDaniel
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Posted: 30th Jul 2008 21:57
Bioshock is one of those games you play once and find utterly boring the second time round. I'd have to lose my memory to really enjoy it again, as I practically know when and where every event happens :\



Slayer222
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Posted: 30th Jul 2008 22:26
I beleive that. It reminds me of Quake 4 though. Which was really linear yet I still enjoy.

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The Nerd
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Posted: 31st Jul 2008 00:56 Edited at: 31st Jul 2008 00:57
Spoilers below



Pus In Boots
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Posted: 1st Aug 2008 11:30
I've played through the game about five times. On about the third playthrough, I realised what an illusion the whole "dynamic free form" is. At first I thought enemies were mostly randomised, now I know they all just used fixed spawns. But I still love and play the game, so who's to judge?

To be the best at something you must only suck slightly less than everyone else
tha_rami
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Posted: 1st Aug 2008 14:36
Let's put it this way: I liked it the first time, disliked it the second time and I always hated it for being released prior to Seadome and being announced after my Seadome idea .


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Seppuku Arts
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Posted: 1st Aug 2008 14:58
You stole their ideas before they even had them...now that takes skill!

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
Deathead
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Posted: 1st Aug 2008 15:33
Bioshock, wasn't the best game I've played, but it had its ups and downs, like the story yeah it was well executed, but it was kinda like System Shocks. "Your Ally is your Foe." Idea. But I really thought the Big Daddy part was just random..

But its ups, was it was beautiful, the visuals was fantastic. Like the water flowing around the city. The splicers was creepy looking. The idea of deserted areas was cool. But I just never liked the game. I don't know why.


Seppuku Arts
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Posted: 1st Aug 2008 17:08


The visuals I think aided the game, though not essential to the 'fun', but essential to the experience - plus it had a certain style to it, plus having it sets around the 50s/60 was quite cool because it somehow added to the creepiness.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
Peter H
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Posted: 1st Aug 2008 22:39 Edited at: 1st Aug 2008 22:40
Visuals: Great
Storyline: Pretty good but not mind blowing
Atmosphere and scripting: great for the first hour, but got worse as the game went on
Combat: TEDIOUS the farther along in the game you got, the harder it was to kill the same guys you were killing in the begining. (at first you can knock them out with a wrench and then you can barely do it with a shotgun? ) it really ruined any sense of improving your character you may have had. (i'm okay with newer harder enemies, but they just re-used the old ones and made them harder to kill). That and i could never seem to find enough ammo, so i was always painfully trying to conserve it.

i liked it overall, but i think the gameplay killed it. That and the short ending combined mean i won't play it twice. i watched what the ending would have been like if i had been evil instead of bad (on youtube), and that was all i needed to see

One man, one lawnmower, plenty of angry groundhogs.
Slayer222
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Posted: 3rd Aug 2008 07:17
Yeah, the one thing I find wrong with it is that so many people are calling it out for it's unreplayablity (bad grammar/spelling?!?). Oh well, I'm only on the fourth level. (Judged by the loading screen. Whats the play-time? I'd guess 15 hours.

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greenlig
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Posted: 3rd Aug 2008 17:49
I'm just going for my third crack at it. I loved the game so much the first time. I guess I was looking for a game I could immerse myself in, and bioshock definitely did that. Much loved game. It's in my top 5 games.

Greenlig

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Darth Kiwi
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Posted: 3rd Aug 2008 21:29
Meh, I was never too keen on replayability just for the sake of it. By all means make a game you can replay ten times and get a different experience in each one - but that doesn't mean that games with only one playthrough in them are bad.

Though I did find the multiple endings thing a bit... tagged on. And there seemed little point in harvesting the LSs because they gave you enough gifts to let you buy whatever you wanted anyway.

Overall, I thought the gameplay was okay though. Apart from the fact that your shotgun became severely less useful toward the end.

Slayer222
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Posted: 3rd Aug 2008 22:44 Edited at: 3rd Aug 2008 22:44
Yeah, the worst things encountered so far are the Houdini Splicers and the fact that you can't buy ADAM. Also I don't like the way enemies get tougher for no reason the farther you go through the game. Another annoying thing is the fact that every true human you meet dies before you can talk face to face.

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SikaSina Games
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Posted: 7th Aug 2008 14:07 Edited at: 7th Aug 2008 14:08
Eep. I've just done the worst idea ever. I've decide to play on hard when I only almost completed it on easy. And now I'm stuck with damn Steinman killing me like hell. I like the houdini splicers anyway, the worst are the Elites (Mr.Bubbles!).

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Peter H
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Posted: 7th Aug 2008 14:21
the big daddies actually got easier to kill for me as the game went on.

One man, one lawnmower, plenty of angry groundhogs.
Pus In Boots
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Posted: 7th Aug 2008 15:50
Anyone heard of the new survivor mode in PS3 BioShock?

To be the best at something you must only suck slightly less than everyone else
SikaSina Games
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Posted: 7th Aug 2008 18:08 Edited at: 7th Aug 2008 18:10
Quote: "the big daddies actually got easier to kill for me as the game went on."

Same, the Rosies were easy-squeezy.

Quote: "Anyone heard of the new survivor mode in PS3 BioShock?"

Doubt it, they'll have to release an update for 360 with it then.


EDIT: I just dread to think how hard the big daddys are gonna be on hard..................Aww crap. I'm going to medium :S

Spore account - harryc51
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Samoz83
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Posted: 7th Aug 2008 18:15
Quote: "Doubt it, they'll have to release an update for 360 with it then."


why would they have to do that

www.firelightstudio.co.uk
Slayer222
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Posted: 8th Aug 2008 08:58
Quote: "Mr.Bubbles"

"Why aren't you moving Mr. Bubbles!"
"GET UP MR. BUBBLES!"
"Kill him!"
"I don't like him!"
"Beddy time now Mr. B"

I actually feel bad for the little girls when I kill the Big Daddies. Even if they are mutant freak things in a game. And I felt bad for Andrew Ryan, he had a pretty bad death. This game does a good job of no black/white scenarios plus open endings. Well compared to my usual games anyhow, like Quake 4 and such Big daddies are easy. Sometimes I feel too mean killing them and leave them alone, it feels like killing an ally in Halo.

Whats this survivor mode?

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Deathead
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Posted: 8th Aug 2008 15:01 Edited at: 8th Aug 2008 15:46
Edit: Yes there will be a ps3 version of Bioshock with survivor mode, but don't go beserk going BIOSHOCK is better graphics on Ps3 because its not, it looks the same. Just think of the 360 version with a updated mode. It is set to be released in october this year.


Pus In Boots
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Posted: 8th Aug 2008 21:07 Edited at: 10th Aug 2008 14:06
Survivor basically cranks up the difficulty even more. Enemies do more damage, plasmids use more eve, smarter AI, etc. It's all about hardcore conservation and skill.

David R
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Posted: 8th Aug 2008 21:18
I thought it was quite a solid game. The only thing that really bugged me, was the "You haven't harvested enough little sisters" warning. It totally destroyed the immersion, and made it seem more arbitrary


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