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Zokk
16
Years of Service
User Offline
Joined: 17th Jun 2008
Location: NorCal
Posted: 2nd Aug 2008 11:17
Right, here's the result so far of my first real attempt to create an engaging, original game in FPSC.

Here's the story:

In the near future, most of the governments on earth joined together to form a new system known as the Federation of Allied Nations, in hopes of reducing conflict between competing countries as well as the levels of violent crime in large urban centers. At first, the alliance did just that: Wars became fewer and less costly, homicide rates declined across the globe. But beneath the shiny new surface of a regime doing what's best for its people, all was not as it should have been, and people started asking questions.

At first, the missing persons reports were too few and far between to be questioned in any real notion, but as time went on, more people started vanishing in the night, taken from their beds while they slept. Those who asked questions soon followed.

Adrian Gates, a Federal Investigator, thought he was immune to whatever action the government took against the people in order to keep order. But he was wrong. Soon, two more people were added to the ever-lengthening missing persons list: His ex-wife Amanda and their son, Michael.

Now, Adrian is the one asking questions. With the only remaining family he has left gone missing, and the Feds soon to be close behind him, he is determined to find the answers he's looking for, and maybe, in the process, come to terms with an unresolved past that's haunted him for thirteen years.

It's meant to be a hard-boiled detective type shooter, with maybe a bit of subtle sci-fi mixed in in places.

Below are two screen shots of a small part of the first level, I call 'Working My Own Case'.

http://img178.imageshack.us/img178/4078/newzero1hs0.jpg

http://img230.imageshack.us/img230/1256/newzero2hx6.jpg

NOTE: In the demo I'll be releasing sometime soon, the ambient light will be somewhat lower than it is in the screen shots, but FPSC isn't cooperating when it comes to building the game, so I'll have to work on that little problem before any demo releases, 'less you're OK with only mediocre lighting.
Roger Wilco
19
Years of Service
User Offline
Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 2nd Aug 2008 15:05
Very nice and interesting concept/story, I like it a lot! The screenshots are also pretty good. The lightings fairly well done, and the entity placement feels natural. Only things I can think of is that you might want to raise the ceiling light in the second shot a bit, and perhaps spread the table and chairs out a bit more to fill space. Other than that, this sure looks like something to look forward to. Keep up the good work!

Check out the Gunn3r Games web-site and its growing community, and expand the joy of indie development!
http://www.gunn3rgames.net/
CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 2nd Aug 2008 15:13
Excellent story! And the level design ain't bad either...

Krowsnest
17
Years of Service
User Offline
Joined: 2nd Feb 2008
Location: Take a guess.....
Posted: 2nd Aug 2008 18:43
Very good screens. And I agree with everyone else about the story
I will keep my eye on this...

:::::The Alteration Network:::::
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Zokk
16
Years of Service
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Joined: 17th Jun 2008
Location: NorCal
Posted: 3rd Aug 2008 00:03 Edited at: 5th Aug 2008 06:13
Glad to see that my work seems promising to other people than just myself. And thanks, Wilco, for the suggestions. Now that I look at them again, I see what you mean.

I'll keep you all updated on any significant progress.
puppyofkosh
18
Years of Service
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Joined: 9th Jan 2007
Location:
Posted: 3rd Aug 2008 01:55
Looks pretty cool, the story is great, but you should add more entities. I look forward to playing the demo.

Rampage
17
Years of Service
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 3rd Aug 2008 07:16
...And seeing more screenys or a video, It does look promising.

[url=][/url]The Ultimate Battle Mod, high fps, particles, and more.
Zokk
16
Years of Service
User Offline
Joined: 17th Jun 2008
Location: NorCal
Posted: 5th Aug 2008 06:12
Just to keep interests up while I work, here's a segment of some of the original music I'm creating for the game. Not gonna tell you where you'll hear it though, you'll have to listen for it when the demo comes out.

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