That example program isn't working for me, it will start loading the content (blank screen) then close, whilst taking longer to close than it did before to start moving around the demo(s).
Original version: The shadows and other scenery moves based on the position and angle of the camera for some wierd reason, and in the underground demo, the camera is upside down?! The MouseY axis is reversed yet the MouseX axis isn't. Quite wierd. And there's usually jagged lines in diagonal strips across the screen too.
ATI Catalyst Drivers 8.7 (downgraded to be able to play City Of Heroes which wouldn't work under 8.8 either), so I'm hoping that the bugs are just a simple driver upgrade away from a fix.
Specs are in sig.
From what i've been able to deduce from the demo's though, the graphical capabilites of the engine are top notch and I really congratulate you on the work you've produced. Once new drivers come out I shall play about with it and might give it a purchase!

AMD X2 6400+ (3.2GHz) // K9A2 Platinum 790FX Mobo // 2GB Corsair RAM 1066MHz // Powercolor HD4870 512MB OC'ed