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DLL Talk / Getting the handle of an animation?

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DB PROgrammer
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Joined: 9th Feb 2007
Location: Nowhere But Everywhere
Posted: 6th Oct 2008 21:42
I want to try to create a dll that can provide me some basic information about animation files I load into DBPro. I wanted to make a function that got the number of frames of animation 1 but I would need to have the "handle" to tell the function what animation to get the data from. How would I get this?

Thanks for any help you can provide!


I'm Pro grammer.
Diggsey
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Posted: 7th Oct 2008 00:56
DBPro doesn't provide any helper functions in the DBProAnimationDebug.dll to allow you to do that.

[b]Yuor signutare was aresed by a deslyxic mud...
BOX2D V2 HAS HELP FILES! AND A WIKI!
DB PROgrammer
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Location: Nowhere But Everywhere
Posted: 7th Oct 2008 06:23 Edited at: 7th Oct 2008 06:26
So does this mean it's not currently possible?

Edit:
And by no helper functions I assume you mean no functions to return the pointer of an animation file or somthing like that? Do other dlls like DBProBasic3DDebug contain these sort of functions(for there respective sections)?


I'm Pro grammer.
Diggsey
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Location: On this web page.
Posted: 7th Oct 2008 18:57
Yes, you can use a program called 'dllviewer' to browse the functions in a dll, and see if there are any which provide access to the internal data. The sprite dll also provides none of these functions, which is why nobody has written plugins to enhance it, only to replace it.

[b]Yuor signutare was aresed by a deslyxic mud...
BOX2D V2 HAS HELP FILES! AND A WIKI!
DB PROgrammer
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Location: Nowhere But Everywhere
Posted: 8th Oct 2008 07:53
Thanks for the information Diggsey! Now to get to work trying to create a whole new set of animations commands...


I'm Pro grammer.
chunks chunks
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Joined: 2nd Jan 2007
Location: ackworth uk
Posted: 9th Oct 2008 15:37 Edited at: 9th Oct 2008 16:35
couldn`t you retrieve that info from the avi file header with the file commands , i`m gonna have a look see if i can .

I will let ya know how it goes ..


chunks


edit :

Try this program it uses the matrix utils but i`m sure everyone has them by now.

Included is some header info and i just read them with the file commands.

Ps What are you trying to do with anims?

nvidia geforce 8600gt + amd athlon 64
windows xp pro.

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