This is a logic game modeled after games such as Mr. Matt and dig dugg. It is the first project created by the DarkNOOBS team (more info if you are interested at the bottom). The idea is that you have to collect every gem and don't get squished by the rocks.
When you walk on the ground, the ground is cleared. If a rock is above ground that gets cleared, it will fall down and pile on top of other rocks at the bottom. The trick is to not get into a position where you are under a rock and 1)have nowhere to go but down (you will die) or 2)the rocks will not pile on you and kill you.
The controls are simple: use the arrows to move and space to restart the level.
Here are some screen shots:
The game was developed by our group of about 3-5 people (depending on when you counted). The actual programmers were new programmers on the DBC forums that joined the team. Their names are Irojo, and Ashingda 27. The team creator is OBese87. Graphics were made by Ashingda 27 and sinisterstuf. The music was made by sinisterstuf. I managed the development of the project from conception to completion.
Here is the link:
http://www.fileden.com/files/2007/7/27/1301559/furious_pickaxe.zip
Just unzip it and run the executable. There is a map editor built in that you can use to make your own maps or edit the ones in the game already. If you do create your own maps, just put them in the MAPS folder and make sure they have a .map extension.
If you are interested in the DarkNOOBS team, we always need some new people, and are getting ready to begin our second project. The idea: to get new programmers to learn while doing, with more experienced programmers helping them and guide them through the process of creating games and, in time, even managing a creation of their own as they become more experienced. Here is a link to the thread:
http://forum.thegamecreators.com/?m=forum_view&t=131352&b=10
Ever notice how in Microsoft word, the word "microsoft" is auto corrected to be "Microsoft" but "macintosh" just gets the dumb red underline?