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FPSC Classic Work In Progress / Deadly Evidence part 2: Quest for evidence

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Jesper
16
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 12th Dec 2008 18:26 Edited at: 12th Dec 2008 19:07
PART 1

Play first part first, or just read that thread, if you want to know what is going on.
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In second part, you play as police officer, named Hayman. He is with one Swat striking to Don Roberto's drug warehouse. Theyr objective in to get evidence about assasination of Dimitri, who was killed by Roberto's assasin.

New

Because some people said that dynamic entities and shader effects are bad, in this part they are not used. All entities are static, and shaders is off.

And: <DOWNLOAD>

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Jesper
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 12th Dec 2008 18:28
Other screenshot. I upload this to filefront today.

All comments are welcomed.

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Jesper
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Location: Hämeenlinna
Posted: 12th Dec 2008 18:28 Edited at: 12th Dec 2008 18:29
And last one.

Images are in JPG so they are very blurry. Sorry.

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Indy Dude
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Posted: 12th Dec 2008 21:33
Everything seems a little bland. Try "Livin it up".
Jesper
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Location: Hämeenlinna
Posted: 12th Dec 2008 22:08
It is drug warehouse. There is no living. It is just a warehouse with some drug crates. There is no living.
TGPEG
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Joined: 28th Dec 2006
Location: Bristol, United Kingdom
Posted: 12th Dec 2008 23:46
Well, unfortunately, no living doesn't make for great gaming.

Try adding some grungy toilets or some sacks of drugs strewn around. Smashed windows and braziers, that sort of thing.

[center]
Jesper
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 13th Dec 2008 18:30
Yes... Smashed windows HOW?? I don't know any other way than put normal window and then delete glass entity, but where to get glass pieces?

And one part of that warehouse is collapsed.
Bendak11
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Joined: 2nd Aug 2008
Location: The bush in your front yard.
Posted: 13th Dec 2008 19:17
Darimc made broken glass pieces. Look in models and media under "doing custom entities" by Darimc.

http://img412.imageshack.us/my.php?image=coolsignaturebr2.png

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