Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Work In Progress / Shatterpoint: Blood Dawn, by Rogue

Author
Message
2 Rogues
15
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 29th Dec 2008 01:21 Edited at: 20th Oct 2009 04:20
Hi people, I just wanted to show you the pics of the sunlight tutorial that I made. Well guess what, this is also a B-E-A-utiful picture of our new game, Shatterpoint: Blood Dawn. Well, check out the tutorial and this picture!

Attachments

Login to view attachments
Gunn3r
17
Years of Service
User Offline
Joined: 12th Jun 2006
Location: Portland, OR
Posted: 29th Dec 2008 02:20
Unfortunately, the forums only accept .jpg images.
I downloaded the screenshot and have to admit, it's really good.

Gunn3r Games
CoffeeGrunt
16
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 29th Dec 2008 02:22
What tutorial? Lol...

The screenshot's nice, is that X10?

Krowsnest
16
Years of Service
User Offline
Joined: 2nd Feb 2008
Location: Take a guess.....
Posted: 29th Dec 2008 04:06
Quote: "is that X10"


I don't think so, I think it's just shaders on x9.
but I agree, it looks good nonetheless

The Cake is a Lie!!!!
Braden 713
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: Canada
Posted: 29th Dec 2008 05:58
Wow thats great man! Fantastic work
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 29th Dec 2008 13:44 Edited at: 29th Dec 2008 13:46
...to save this from being locked...




Attachments

Login to view attachments
Dar13
16
Years of Service
User Offline
Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 29th Dec 2008 13:58
sweet!

I know not with what weapons WWIII will be fought but WWIV will be fought with sticks and stones-Albert Einstein
Butt monkey
17
Years of Service
User Offline
Joined: 7th Dec 2006
Location: Scotland
Posted: 29th Dec 2008 14:54
Very nice cliff you have there Is it yours?
Mazz426
16
Years of Service
User Offline
Joined: 4th Feb 2008
Location: Edinburgh
Posted: 29th Dec 2008 18:14
no its from MP11 i think

gamer for life
2 Rogues
15
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 30th Dec 2008 18:59 Edited at: 31st Oct 2009 21:42
Sorry about the bmp issue, I figured that out after i got off, LOL
it is x9, those cliffs are from mp11, the tutorial is in the FPSC chat section, and a word on shaders, NOBODY ELSE SEEMS TO USE THEM!they don't decrease performance much and they look sweet; so use them!!!

Attachments

Login to view attachments
2 Rogues
15
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 30th Dec 2008 19:10
BTW, thanks, since u guys like it so much, i'll be posting more screenys, and I did not use any shaders, it's called turning full lightmaps on! (and every other option to full as well) bye and lolololololololol!

Rogue
2 Rogues
15
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 31st Dec 2008 23:24
Hi all. Here is the second snapshot from Shatterpoint: Blood Dawn.

Rogue
2 Rogues
15
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 1st Jan 2009 18:38
screeny incoming!

Rogue

Attachments

Login to view attachments
Mazz426
16
Years of Service
User Offline
Joined: 4th Feb 2008
Location: Edinburgh
Posted: 1st Jan 2009 18:42
the screen is a bit white and bright

also you post pics as JPG not JPEG

gamer for life
CoffeeGrunt
16
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 1st Jan 2009 18:42
It must be .jpg screenshots...

Quote: "a word on shaders, NOBODY ELSE SEEMS TO USE THEM"


I do. But in that last screen, the cieling is horribly lit...there's alot of issues with using shaders on segments and static entities, which is why you'll only see them demonstrated on characters and dynamic entities...

"Give a man a fish, and he'll eat for a day. Give a man a fishing rod, and he'll break it up into firewood...or swap it for a fish."
-Frankie Boyle, on Mock the Week
2 Rogues
15
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 2nd Jan 2009 03:09
Sorry again, and CG, thanks for the tip and when I said that, I didn't mean you but how would u fix that problem?

Rogue
CoffeeGrunt
16
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 2nd Jan 2009 13:18
You can't, that's the real problem. I haven't found a way to stop it doing that...

"Give a man a fish, and he'll eat for a day. Give a man a fishing rod, and he'll break it up into firewood...or swap it for a fish."
-Frankie Boyle, on Mock the Week
SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 2nd Jan 2009 21:10
Blimey are those shaders really working hard, the only good thing I get is shadows (I'm not telling how lol)! Excellent job!

-FCV

2 Rogues
15
Years of Service
User Offline
Joined: 26th Dec 2008
Location:
Posted: 8th Jan 2009 13:48 Edited at: 11th Sep 2009 01:59
Here's my latest not so epic screenshot but it looks nice. The effects will kill your computer unless its, well, updated

Ultimate awesomeness is within my mortal grasp!

Attachments

Login to view attachments
KeithC
Senior Moderator
18
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 8th Jan 2009 16:04
Again, use .jpg format...not .jpeg

Login to post a reply

Server time is: 2024-05-17 07:21:15
Your offset time is: 2024-05-17 07:21:15