Just wanted to air this.
Ten years ago, for christmas 1998, I got my first game - a fantasy tale about a purple dragon.
Admittedly, there wasn't all that much story to this first Spyro game (unlike the two latter ones); some big bad green thing in the most hideous sweater imaginable woke up in the Dragon World's trash yard and decided to trap all dragons in crystal. He missed the small one named Spyro who's job it the became to free all the elder dragons (who where splendidly unhelpful and more or less just thanked for being released, possibly gave a hint or two and then ran off to hide somewhere until the end of the game), retake all the stolen treasure and dragon eggs stolen by green antagonists called Gnorcs (who were in fact enchanted gems) and finally breath some fire at the big green guy at the dump.
Anyhow, the game featured tremendously nice graphics (actually not very highly graphical, but I mean that everything fit nicely together and had a pleasant fantasy-ish look to it) - it made very good use of polygons too, I might add. The gameplay idea was pretty awesome, and the secrets! I replayed the game partially for this adversary and found out really nice things, were you should jump off ledges to find caves, sneak behind waterfalls, gain supercharges (which made you run faster) and then rush through half of the level in hilariously high speed, avoiding any obstacles, to finally jump off a ledge in order to reach a floating island far out in the distance. Moreover, you could actually see these places from the "normal" areas of each level, so no guesswork like in many other games, where you would reach a bonus level by falling down a certain hole, etc.
Well, I'm just ranting on here. Anyways, what I wanted to say is how great this platform game was.

(Also, it was one of the first things that got me into the english language

)

-> Oh, come on...