Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Work In Progress / BloodLust (WIP)

Author
Message
SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 2nd Jan 2009 20:57 Edited at: 10th Jan 2009 12:51

When you thought the nightmare was all over...Think again.

BloodLust is set in a small, abandoned village on the coast of England (Not in real-life lol!) which has been overrun by blood-thirsty 'Groaners'. During the research of a specimen found in a work shed near the area, the specimen had evolved into one of the Groaners, causing the scientists to be attacked in the most grotesque way. Now they are positioned on walls, with their lower body mutilated, and their minds swiped away. they have no purpose or mission, only to lie in wait for an unexpecting victim.

After the report hitting the news headlines, one citizen decides that they may be able to put a stop to the menace and save mankind. But when they have signed up, they are sent by their self to the wasteland and investigate alone. No communications or backup. Alone. It becomes a fight for survival as you, the citizen, face the most grotesque ways of death and suffer the pain and torture of those stranded there. This is not a nightmare. This is Hell.

Screenshots:
*NOTE: THIS WAS MADE WITH THE UN-MODDED VERSION OF FPS CREATOR*





Progress:
Level 1 - Corrugated Bunker - 72%
Level 2 - Roadway - 0%
Level 3 - Hospital (Considering this, I'll have to buy some assets or make my own) - 0%
Level 4 - Plane (Considering this) - 0%
I might think of some more later.

-FCV

CoffeeGrunt
16
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 2nd Jan 2009 21:10
Quote: "ow they are positioned on walls,"


Lol, real scary...

"Give a man a fish, and he'll eat for a day. Give a man a fishing rod, and he'll break it up into firewood...or swap it for a fish."
-Frankie Boyle, on Mock the Week
SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 2nd Jan 2009 21:16
That's not supposed to be real scary...It's in the midst of development, so it isn't that scary. Besides, can you view the screens? I can't seem to now .

-FCV

Gunn3r
17
Years of Service
User Offline
Joined: 12th Jun 2006
Location: Portland, OR
Posted: 2nd Jan 2009 21:18
The screens don't load for me either.

Gunn3r Games
SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 2nd Jan 2009 21:22 Edited at: 2nd Jan 2009 21:31
Uh-Oh, I'll have to create an account on this site then...Hold on >.<

-EDIT- Right, they're going through another site. If this doesn't work, I'll do the old post attachment method.

CoffeeGrunt
16
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 2nd Jan 2009 21:31
What site?

Just upload them her on the download...

"Give a man a fish, and he'll eat for a day. Give a man a fishing rod, and he'll break it up into firewood...or swap it for a fish."
-Frankie Boyle, on Mock the Week
SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 2nd Jan 2009 21:35 Edited at: 2nd Jan 2009 21:36
The site was 'flickcabin', but I decided that I'd try another site for the hosting and it works now (I also changed the host because flickcabin had some rather nasty stuff on it ). Hoorah!

Anyway, I've got to go now, so I'll catch up tomorrow.

-FCV

CoffeeGrunt
16
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 2nd Jan 2009 21:38
So the only zombies here are glued to walls, right?

"Give a man a fish, and he'll eat for a day. Give a man a fishing rod, and he'll break it up into firewood...or swap it for a fish."
-Frankie Boyle, on Mock the Week
Braden 713
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: Canada
Posted: 3rd Jan 2009 01:22
Cool idea man! Hope to see more soon
SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 3rd Jan 2009 12:00 Edited at: 3rd Jan 2009 12:02
The wall zombies are bond1's wall zombies (You could guess ) but they aren't the only zombies/enemies. It wouldn't be a horror game if there was only 1 type of monster lol.

-FCV

Oh, and ignore the FPS counter on the bottom right, it's the stupid FRAPS never closing even if I cease the process -.-.

Zdrok
17
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 3rd Jan 2009 15:44
This game looks mighty fine. Zombies every which way. Maybe also have the gibs from MP1 falling from the ceiling as well?
Indy Dude
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location:
Posted: 3rd Jan 2009 15:53
The best version of FPSC is the modded version of FPSC. That is my quote for the day.
SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 3rd Jan 2009 18:34
Yes, but if you can figure out how to cook up the un-modded version of FPS Creator (Like develop dynamic shadows and realistic lighting techniques), then you can achieve the best of the creator itself.


Quote: "Maybe also have the gibs from MP1 falling from the ceiling as well?"


Are they the ones that you can get from the TGC store? Like the head and all that? I've got the free one and the head gib (and I retextured the head gib to look better ) and I could make those fal down with a scary giggle or something, that'll sound freaky .

-FCV

Zdrok
17
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 3rd Jan 2009 18:43
Ja, jawohl.

Translation: Yes, indeed in German.
SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 3rd Jan 2009 18:45
OK, I'll get that into work then.

-FCV

Toasty Fresh
16
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 4th Jan 2009 07:19
Looks good. And although most of the lighting is the yellow stock lightin, I like it.

Bejasc3D
15
Years of Service
User Offline
Joined: 17th Aug 2008
Location: Down Under
Posted: 4th Jan 2009 09:46
Lookin Mighty fine
maybe a blood decal arround the skeletons head?

SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 4th Jan 2009 12:38
Quote: "Looks good. And although most of the lighting is the yellow stock lightin, I like it."


I used the colour mixer to give a more eerie feel from the white light, so it isn't exactly the yellow light lol.


Quote: "Lookin Mighty fine
maybe a blood decal arround the skeletons head?"


Thank you. I could perhaps do a little retexture and increase the realism on the skull itself. I just need to get the blood colours right in Gimp or Paint.NET...

-FCV

SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 4th Jan 2009 17:02
Who's up for a demo when I manage to get these scripts working and complete Level 1?

-FCV

Dar13
16
Years of Service
User Offline
Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 4th Jan 2009 21:32
Me!


I know not with what weapons WWIII will be fought but WWIV will be fought with sticks and stones-Albert Einstein
SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 5th Jan 2009 16:47
That's 1 lol...I dunno if I'll create an X10 version, I'll have to see how well this one goes.

-FCV

Screaming Head Games
15
Years of Service
User Offline
Joined: 13th Dec 2008
Location: You dont want to know......
Posted: 7th Jan 2009 23:56
i'd play the demo on this, it looks rather interesting.

AAAAAAAAAAAHHHHHHHHHHH!!!!!!!!!!!!!!!!
crispex
16
Years of Service
User Offline
Joined: 22nd Jun 2007
Location:
Posted: 8th Jan 2009 11:56
Wow, epic fail for that guy in the picture, he got owned pretty bad.

Temporarly away from the Phoenix Sentry.
muggins majik
17
Years of Service
User Offline
Joined: 19th Oct 2006
Location:
Posted: 8th Jan 2009 13:14
Screenshots look really good!
SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 8th Jan 2009 17:54 Edited at: 8th Jan 2009 17:55
Quote: "Wow, epic fail for that guy in the picture, he got owned pretty bad."


LOL, you would think .

I'm just trying to create more scares in parts of the level before I continue with the rest of the level.


Quote: "i'd play the demo on this, it looks rather interesting."


I'm probably adding this into your horror contest, unless my other secret horror game can make more scares .

Whoa, and I never noticed that they created a new board for this! I though I lost this thread lol!

-FCV

SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 10th Jan 2009 13:41
Another ScreenShot, I know the lantern is dug into the filing cabinet, I've got to sort that out.



I'm still making the level for the demo, it should probably be up by the end of next week (ballpark estimate).

-FCV

Toasty Fresh
16
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 10th Jan 2009 13:45
Looks like pretty impressive stuff, but kinda repetetive...

SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 10th Jan 2009 13:51
I think it's probably because I'm using the same kind of lights over and over again...I'll have to change some to add a better atmosphere...

-FCV

Butt monkey
17
Years of Service
User Offline
Joined: 7th Dec 2006
Location: Scotland
Posted: 10th Jan 2009 17:53
Quote: "I think it's probably because I'm using the same kind of lights over and over again...I'll have to change some to add a better atmosphere...
"


You're also using the same segment over and over again...
SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 10th Jan 2009 18:36
..I know that, but I basically have no other segment that are good for a horror game in this style (Well, the ww2 segments are good for horrors, but it doesn't excatly fit in with this game).

-FCV

Toasty Fresh
16
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 11th Jan 2009 11:35
IMO the tin wall seg doesn't really fit in...

SikaSina Games
16
Years of Service
User Offline
Joined: 5th Dec 2007
Location: Reading, UK
Posted: 11th Jan 2009 13:35
...Considering it's a worn-down bunker?

-FCV

Login to post a reply

Server time is: 2024-05-17 07:16:56
Your offset time is: 2024-05-17 07:16:56