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Dark Physics & Dark A.I. & Dark Dynamix / DarkAI - setting radius of each entity?

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Hayer
18
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Joined: 4th Nov 2005
Location: Norway
Posted: 6th Feb 2009 14:33
Hi!

Im using DarkGDK to develop a RTS and for path findig I use DarkAI with all its AIGoToPosition etc.

Atm im having one huge problem. Imagen a scene with 1 tank and 2 soilders.

the tank will should have a bigger radius(AISetRadius) then the 2 soilders, else the soilders will walk party trought the tank.

So how would I go about setting the "avoidance"-radius of the tank?

fumade
15
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Joined: 28th Oct 2008
Location:
Posted: 7th Feb 2009 04:55
I tried the avoidance distance, but it not work for me. my case same like yours, i created the object with different size different speed but i cant set the radius(AISetRadius) differently. i tried to add in the different avoidance distance according to their size but it make no different. when the big and small entities walk together, they will overlapped.
Hayer
18
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Joined: 4th Nov 2005
Location: Norway
Posted: 7th Feb 2009 10:48
.. well, does anyone have a solution?

Butter fingers
18
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Joined: 20th Mar 2006
Location: Mecca
Posted: 7th Feb 2009 13:07
You could use the collision system. detect if the characters are within a certain radius of the tank and if they are use the

AI set entity hit command.

I don't have the command list infront of me, I'm pretty sure thats the one. Its the command to tell the entity that he's bumped into a dynamic object not in the AI collision system

I want robotic legs.
Hayer
18
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Joined: 4th Nov 2005
Location: Norway
Posted: 7th Feb 2009 16:15
Ye, looks good. Will give it a try.

Can I remove AISetRadius(2.5f); if I use this method?

fumade
15
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Joined: 28th Oct 2008
Location:
Posted: 7th Feb 2009 17:46
Hi, Hayer,is that work for u?it's not work for me.if i don use it in wrong i use AI SET ENTITY HIT I,0,0 after i create my entities. overlap situation still occurs, and suddenly, the entities are stunt and move to the position 0,0,0.
Hayer
18
Years of Service
User Offline
Joined: 4th Nov 2005
Location: Norway
Posted: 7th Feb 2009 18:25
havnt tried yet. Gonna give it a shot tomorrow.

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