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Dark Physics & Dark A.I. & Dark Dynamix / problem with objects in phyx

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GALACTUS
20
Years of Service
User Offline
Joined: 24th Apr 2004
Location:
Posted: 13th Feb 2009 00:22
It's seems as though when I have large objects like mountains positioned close together and apply a static box or capsule to them I'm unable to put any smaller dynamic object like a car or a character in between them. When I do, the dynamic object will spin and flip out of control. It's because it's colliding with the static objects. How far does the static boundary move out? Is there a work around for this? If I remove the mountains and just leave the ground terrain there it works fine. I supplied a picture here so you have an idea what I mean.

Please help. This is so frustrating.

Thanks...

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HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 13th Feb 2009 01:35
lookup this command it might do it.



or use



Dark Physics makes any hot drink go cold.
GALACTUS
20
Years of Service
User Offline
Joined: 24th Apr 2004
Location:
Posted: 14th Feb 2009 21:19
The mesh is what did it. I never thought of using it. Thanks HowDo.

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