Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark Physics & Dark A.I. & Dark Dynamix / Fluid Emitters / Character Controllers Help

Author
Message
CSGames94
16
Years of Service
User Offline
Joined: 27th Dec 2007
Location:
Posted: 28th Feb 2009 00:37
How do you get Fluid Emitters to keep emitting fluid?

And how to make character controllers push objects?
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 28th Feb 2009 10:44
change the varable to flow.



other one seen in the SDK not sure how Dark physX does it.

Dark Physics makes any hot drink go cold.
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 28th Feb 2009 11:13 Edited at: 28th Feb 2009 11:15
to make character controllers push objects try

PHY SET TRIGGER CALLBACK id

Dark Physics makes any hot drink go cold.
CSGames94
16
Years of Service
User Offline
Joined: 27th Dec 2007
Location:
Posted: 1st Mar 2009 19:03
Thanks for replying, but the Phy Set Fluid Emitter Type is set to a constant flow rate, but stops emitting fluids after awhile.
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 1st Mar 2009 19:24
might be you have on drain.

Dark Physics makes any hot drink go cold.
CSGames94
16
Years of Service
User Offline
Joined: 27th Dec 2007
Location:
Posted: 1st Mar 2009 20:01
The Drain is there too.
CSGames94
16
Years of Service
User Offline
Joined: 27th Dec 2007
Location:
Posted: 1st Mar 2009 21:40 Edited at: 1st Mar 2009 21:44
I used the flowing fluids demo that came with Dark Physics, the emitter is set to keep emitting, but is stops after awhile. Why does it do this?

Edit-- How do you get the old fluids back?
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 1st Mar 2009 21:46
I think you use the 8.4.? drivers.

Dark Physics makes any hot drink go cold.
CSGames94
16
Years of Service
User Offline
Joined: 27th Dec 2007
Location:
Posted: 1st Mar 2009 22:12
Quote: "I think you use the 8.4.? drivers."


What do you mean?
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 1st Mar 2009 22:34
Nvidia 8.4.? something drivers were when fluids worked on all graphics cards.

post your just your fluid emitter set up and I give it run even though I will not really be able to see it properly.

Dark Physics makes any hot drink go cold.
CSGames94
16
Years of Service
User Offline
Joined: 27th Dec 2007
Location:
Posted: 1st Mar 2009 22:39
I used the demo Flowing Fluids.
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 1st Mar 2009 23:28
change this line to this.



Dark Physics makes any hot drink go cold.
CSGames94
16
Years of Service
User Offline
Joined: 27th Dec 2007
Location:
Posted: 1st Mar 2009 23:30
Already did that too.
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 1st Mar 2009 23:49
I notice that there no buffer in demo, wonder if that will help or have you tried that as well.



Dark Physics makes any hot drink go cold.
CSGames94
16
Years of Service
User Offline
Joined: 27th Dec 2007
Location:
Posted: 2nd Mar 2009 00:07
Just tried it, but it still stops after awhile even quicker.
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 2nd Mar 2009 10:06
you must a good graphics card as it takes mine 10 - 20 mins to get to stop and I have to watch it in debug to see it going.

Question: in debug I see lots of spheres that make up the fluids and these are what I call big, almost as big as the spheres that are dropped what do you see on your system.

I think we can say that this a broken command and needs fixing whenever they get around to the next fix.

more command that everybody finds broken the better it will be.

Dark Physics makes any hot drink go cold.
CSGames94
16
Years of Service
User Offline
Joined: 27th Dec 2007
Location:
Posted: 2nd Mar 2009 22:22
I don't see the fluids on the visual debugger, but I see the fluids on the program.
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 2nd Mar 2009 22:27
are you using the up to date one has a green circle icon in the title bar.

link to site in his thread if not got it yet.

http://forum.thegamecreators.com/?m=forum_view&t=145899&b=30

Dark Physics makes any hot drink go cold.
CSGames94
16
Years of Service
User Offline
Joined: 27th Dec 2007
Location:
Posted: 4th Mar 2009 00:39
Just got the new viewer, and I can see the fluids now. Attached a picture to show what I am seeing.

Quote: "you must a good graphics card as it takes mine 10 - 20 mins to get to stop and I have to watch it in debug to see it going."

It is a MSI Geforce 9600GSO, runs FPSCX10 with ease. Got it for about $60 on eBay.

Attachments

Login to view attachments
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 4th Mar 2009 10:00
So thats what it should look like, and it look like your water bubbles are blending more than mine.

A good graphics card, when I got some spare cash will treat myself to one type of the 9X00's.

Dark Physics makes any hot drink go cold.

Login to post a reply

Server time is: 2024-05-18 12:47:26
Your offset time is: 2024-05-18 12:47:26