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Dark Physics & Dark A.I. & Dark Dynamix / Ellipsoid type rigid bodies

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Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 13th Mar 2009 04:09
When you make a rigid body, it seems that the physics engine will take into account the scaling of an object... but when it comes to spheres, it doesn't seem to like it when the scales of the sphere aren't the same.

I want to have squished sphere.. an ellipsoid type shape. Is this possible without having to make an external mesh?


The one and only,


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