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Geek Culture / Perspectite - Flash Game

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Turtle Soup
20
Years of Service
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Joined: 30th Jul 2004
Location: -.-
Posted: 14th Mar 2009 14:38
Hey, I made a flash game in between the community competition entry.
Its getting some nice responses. So i figured I'd post a link on here
[ if this is the right place for it :/ ]


http://www.newgrounds.com/portal/view/486861

http://www.indiegames.com/blog/

David R
21
Years of Service
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Joined: 9th Sep 2003
Location: 3.14
Posted: 14th Mar 2009 14:51 Edited at: 15th Mar 2009 14:49
Great concept, but I thought the levels were rather poor, and in one case I accidentally progressed without realising what I was supposed to have been doing.

If you develop that into a polished standalone game though, it could be pretty damn good. As it is, I'd say it's only tolerable as a 'proof of concept'


09-f9-11-02-9d-74-e3-5b-d8-41-56-c5-63-56-88-c0
soapyfish
21
Years of Service
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Joined: 24th Oct 2003
Location: Yorkshire, England
Posted: 15th Mar 2009 02:28
I think the concept is great although it's not immediately obvious what you have to do. I had no idea how to get through the levels until I read the indiegames blog entry and found out what the idea was behind the game.

xplosys
19
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 15th Mar 2009 03:00
Nice, but I think Interactite may be a more descriptive name. Not really hard to figure once you get the first one. It took about 5 minutes to finish. The good news is that I would have gone on if there were more.

Nice concept and well done.

Best.

Insanity Complex
19
Years of Service
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Joined: 16th Sep 2005
Location: Home
Posted: 15th Mar 2009 03:08
Same comments as above. I love the concept, but if you polish it off, it could become a great game.


www.aeriagames.com <-They have some decent ones
Dave J
Retired Moderator
22
Years of Service
User Offline
Joined: 11th Feb 2003
Location: Secret Military Pub, Down Under
Posted: 15th Mar 2009 13:06
The learning curve is very steep at the moment. If you do develop this into a full game, make sure the early levels are very easy and push you in the right direction and then they get a little more complex further on (perhaps having to combine multiple objects from different perspectives to progress?).

Nevertheless, very interesting concept but longevity might be a bit hard to achieve unless you can find new ways to make the levels fresh as you go.


"Computers are useless, they can only give you answers."

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