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FPSC Classic Work In Progress / [LOCKED] Nuclear Wars - My first thread was locked because of no screenies... I have some on the site atatched...

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A r e n a s
15
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Joined: 9th Jun 2008
Location:
Posted: 13th Apr 2009 22:38
Hey all!

Im writing this while i download Beyond Life (fors some game Ideas).

A group of friends, including me, have been working on a project for about a month now. We are planning to incorperate DB Pro with FPSC X9. I think that this is a first. The story goes like this:

A virus braks out turning people into zombies...
A cure is created by a private company...
Contact is lost with this company as the whole of America is infected...
A safe containing the cure has been sent to a shipping factory, but in the confusion it has gone missing...
A survivor in the company, a scientist who knows the codes to open the safe, has made contact to british forces...

Tutorials
There are 4 tutorials showing, basic manovering, weapon usage, objective type one (search and destroy), objective type 2 (locate and retrieve)

Act 1
Deactivate the powerplant providing power to the defencives of the company. (Search and Destroy)

Act 2
Locate the safe and clear the surrounding area of all zombies so that it can be airlifted out. (Locate and Retrieve)

Act 3
Locate the hostage. Evacuate with the hostage. (Locate and Retrieve)

Each act is around 8 - 10 levels. Eact Act is linked via DB Pro. The acts contain passwords which are used to unlock the next level. The game also features a Zombie Mod (4 Maps, 20 levels) and various online Free for All maps (10).

ACT 1 - Completed apart from objective speach, 8 Levels
ACT 2 - In progres 4 Levels
ACT 3 - Testing completed, yet to build
Zombie Mod - Testing completed, yet to build
Arenas - Not started

The following are features included in the game...

1) Iron sights
2) Bomb Planting scripts
3) Recoil
4) Lots of detail to entities (High graphics system will be required for best use)
5) Large range of weapons
6) Variety of sound efx
7) All objectives will be told to the player via voice actors
8) Pressing M will display a map
9) Pressing V gives a sudden boost (Run faster, fist fighting only, jump heigher, enemy dammage multiplyer)
10) Pressing TAB displays the objectives



Any feed back will be greatly appreciated
The site will be running soon and includes screenshots from ACT II Level 1.

The Team is as follows:

Me (James Hill)
George Grange
Max (N/A)
Alex (N/A)

Beta Testers:

Mark Hill
Harrison Grange
Matthew Macdonald
David Levene
KeithC
Senior Moderator
18
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 13th Apr 2009 22:40
W.I.P evidence

SCREEN SHOTS are required for all posts you make in this board. If you've got a demo of a game then great, post a screenie of it, and maybe even a download. Otherwise, you're not really at the stage where you can call it a Work In Progress.

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