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FPSC Classic Models and Media / Character Creator Toolkit For sale

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henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 2nd May 2009 13:35 Edited at: 25th Feb 2012 22:48
hi guys
Henrys Character Creator Toolkit is now for sale at my website.

have you ever wanted to make your own game characters but found it hard to get started ?

well Henrys Character Creator Toolkit is here to help
Character Creator Toolkit is a package of media that you can use to help you build your own game characters .
whats included in the pack ?

BASIC BASE MESH,

UV TEMPLATE,

BASE MESH WITH FULL UV MAP,

BASE MESH WITH FULL UV MAP RIGGED WITH ALL ANIMATIONS FOR FPS CREATOR,

EXAMPLE MODEL FULLY RIGGED & TEXTURED


model file formats .max .x .3ds .obj .ms3d

texture formats psd .jpg

all this for only $5.00 & with free updates comming soon


from base mesh to final model
to get started you will need to load the base mesh into you 3d modeling program ,then edit it by moving verts or edges to get the look your after .add extra points and edges to add detail to your model.

if you want a quick background Character just open the uv map template in your art program & paint what you want onto the texture them apply it to the base mesh .

models made by forum members using this kit









happy modeling

cheers henry

The Fps Creator rocks!
16
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Location: Sneaking down your chimney.
Posted: 2nd May 2009 14:44
Where can you buy?

I want a new computer!
henry ham
17
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Location: way way out there
Posted: 2nd May 2009 14:55 Edited at: 2nd May 2009 14:56
Quote: "Henrys Character Creator Toolkit is now for sale at my website."




http://www.henrysfps.com

xplosys
19
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 2nd May 2009 15:27
Cool! Send it on, brother.

Brian.

henry ham
17
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Location: way way out there
Posted: 2nd May 2009 15:39
xplosys file sent to your email .let me know if you get it ok .

cheers henry

xplosys
19
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Playing: FPSC Multiplayer Games
Posted: 2nd May 2009 15:47
Received..... Thank you.

Brian.

Seth Black
FPSC Reloaded TGC Backer
20
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 2nd May 2009 16:23 Edited at: 2nd May 2009 16:45
Transaction ID: 76P869726L890652P Placed on May 2, 2009

Character Creator Toolkit by henry ham $5.00 USD
Subtotal: $5.00 USD

Total Amount: $5.00 USD


...got my cash, too!

Please send a link to me A.S.A.P., henry ham...

I have sent an email to you. Please check your box.

EDIT: Just received your email, and am DLing the file now.

Bam! How's that for blazing fast speed?

Greatly appreciated, henry ham!



henry ham
17
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Location: way way out there
Posted: 2nd May 2009 16:48
Seth Black file sent to your email ,let me know if you get it ok.

xplosys you have mail

cheers henry

Seth Black
FPSC Reloaded TGC Backer
20
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Location: Pittsburgh, PA
Posted: 2nd May 2009 16:50
...affirmative, henry ham!

It's in my clutches, as we speak...


Night Raven
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Posted: 2nd May 2009 17:16 Edited at: 2nd May 2009 17:55
Files received, thanks guy!


I've got a little question: can I modify the model with easy modelers like sketchup? and the animation is it saved?

Because I'm a noob with milkshape lol

Project: Resident Evil: Escape! W.I.P.
Seth Black
FPSC Reloaded TGC Backer
20
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Location: Pittsburgh, PA
Posted: 2nd May 2009 18:14
...SketchUp will not retain animations.

It would be a poor choice for character modification...


henry ham
17
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Location: way way out there
Posted: 2nd May 2009 18:19 Edited at: 2nd May 2009 18:19
if i was you i would stick with milkshape.
or maybe try truespace its a great modeling program & free.

cheers henry

xplosys
19
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Playing: FPSC Multiplayer Games
Posted: 2nd May 2009 21:42
All is working great Mark. Thanks again.

Brian.

Night Raven
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Posted: 3rd May 2009 04:14
Thanks for this tips , I will test truespace

Project: Resident Evil: Escape! W.I.P.
tschwarz
20
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Location: 127.0.0.1
Posted: 3rd May 2009 04:20
I had to get in on this one. Payment sent,
thanks
Leaning Objects To The Side
18
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Location:
Posted: 3rd May 2009 05:16
Henry, I have just placed my order as well..Transaction ID: 4WE88332CG428583N btw.. you did a AWESOME Job! I hope that you put out a tutorial on how to use your pack...just a thought. keep up the good work.

Cheers,
Tanya.
Gunn3r
18
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 3rd May 2009 05:24
Henry, I think I might be buying this in the near future. Great job on it!

Tanya, sent you an email.

Follow Molten Byte Design on Twitter
http://www.twitter.com/MoltenByte
Leaning Objects To The Side
18
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Posted: 3rd May 2009 06:20 Edited at: 3rd May 2009 06:59
Henry, Please send order to [email protected] reason being, my MSN is giving me problems. Thanks in advance.

@ Tyler I replied back to email...have also placed order for the horror pack. Both packs are Awesome! Keep them Awesome music packs coming. Received. Thanks! Need more creepy scary music.

Cheers,
Tanya.
henry ham
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Location: way way out there
Posted: 3rd May 2009 13:02
Night Raven hope it helps you

xplosys good to hear

tschwarz pack sent to your email thanks

tanya pack sent to both emails (just to make sure ) i will see what i can do tutorial wise

Gunn3r look forward to hearing from you

cheers henry

Leaning Objects To The Side
18
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Posted: 3rd May 2009 18:23
Good Morning, Henry I have received the files. This program is well worth the money. Thanks again. I hope you have a great day.

Cheers,
Tanya.
henry ham
17
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Location: way way out there
Posted: 3rd May 2009 19:51
Quote: "This program is well worth the money"


thanks tanya

heres a peek at the first update to the pack, higher poly hands

hand


base mesh with updated hands



if you have bought this pack i will email you the update when its finished.

cheers henry

xplosys
19
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Playing: FPSC Multiplayer Games
Posted: 3rd May 2009 20:10
Excellent! If you get around to adding a nose, that would be cool too.

Brian.

Essal
19
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Joined: 15th Jan 2006
Location: inside your webcam, watching YOU.
Posted: 3rd May 2009 20:37
Hm. I think i'll get a paypal account just so i can buy this:p


<img src="http://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=909512">
tschwarz
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Location: 127.0.0.1
Posted: 4th May 2009 04:40
Received

Thanks Henry
Mr Love
19
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Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 4th May 2009 06:01
The hands really makes it look alot better, still some work on the head though..
Great work!


"Right Man in the wrong place can make all the difference in the world"
electric chihuahua
20
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Posted: 4th May 2009 06:32
Hi Henry

Just bought mine. Looking forward to trying it. Can you use Entity Creator or other such utility to get everything in FPSCreator or do you just place files manually?

Clark
Red Eye
16
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Posted: 4th May 2009 11:15 Edited at: 4th May 2009 11:18
great work mate. Awesom Work. Great work.

@electric chihuahua: Yes you can. Entity Workshop basiacly adjust all settings through a fpe file that he makes. And copys the .X file to your entitybank. He dont change a thing in your .X file.

BUT: You have to insert all animations manually. Sorry


henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 4th May 2009 12:08
electric chihuahua file sent to your email ( THANKS )

i use bullstocks FPSC Toolbox (great program)
http://www.fpsc.seqoiagames.com/FPSC-Toolbox.htm

or you can use tgc entity maker (free)
http://www.fpscreator.com/downloads.html

Quote: "still some work on the head though"


i plan to add a few basic heads in a future update


cheers henry

DarthBasicVader
19
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Joined: 28th Nov 2005
Location: Cyberspace
Posted: 4th May 2009 13:10
Hi, i'm very interested in this utility but i actually havent understood precisely what it does. Henry could you explain in detail in words ?
TX!!!

Riccardo
henry ham
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Location: way way out there
Posted: 4th May 2009 13:56
Quote: "Henry could you explain in detail in words ?"


sure mate when useing a 3d modeling program you start with a primitive eg box,cylinder or sphere then move & add points to mold this into the object you want .then you need to uv map the model so you can paint your texture onto it.

my base mesh is a bit like a primitive its just a starting point for makeing Characters,the basic human shape is there for you to build from & the model has a basic uv layout setup .

you will need a basic modeling program + image editing software to use the mesh (its not a program on its own)

hope this helps

cheers henry

DarthBasicVader
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Location: Cyberspace
Posted: 4th May 2009 15:57
Just purchased and .... installed !!!!
Great work Henry.

Riccardo
electric chihuahua
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Posted: 4th May 2009 16:37
Hi Henry

I received your email. Thanks! I'll download and have a go at it tonite.

Clark
Buraktrtr
16
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Location:
Posted: 4th May 2009 17:07
Henry ı want ask you some questions...

1.)Can ı do animation for my models in your Creator?
2)And ı want pay with Worldpay...Can you do anything for this pay style?

FPSC User
Errant AI
18
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Joined: 24th Aug 2006
Location:
Posted: 4th May 2009 17:22
Transaction ID: 8CE88936W2916754S



If it can help me solve why my character exports have been messed up, it might just be the best fiver I'll ever spend!

(Are documented export settings for Panda included?)
henry ham
17
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Location: way way out there
Posted: 4th May 2009 18:06
Quote: "Can ı do animation for my models in your Creator?"


no mate its just a base mesh for use in 3d modeling programs ,there is a pre animated mesh provided in the pack though.

Quote: "And ı want pay with Worldpay...Can you do anything for this pay style?"


sorry mate i dont use worldpay only paypal

Errant AI pack sent to your email (god i feel bad selling you this after you worked on my gun for free )

Quote: "(Are documented export settings for Panda included?) "


yes mate in .jpg format easy to see that way

cheers henry

Errant AI
18
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Posted: 4th May 2009 18:18
Got it (talk about fast turnaround!)- Thanks much and no worries.

Will check it out after I shower
Cyborg ART
18
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Location: Sweden - Sthlm
Posted: 4th May 2009 18:20
Oh, now I see what the hands were for. Looks even better now! Great work!

henry ham
17
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Location: way way out there
Posted: 4th May 2009 18:25
Quote: "Got it (talk about fast turnaround!)- "
lol its my day off & its raining so hanging online

Quote: "Oh, now I see what the hands were for. Looks even better now! Great work!"


thanks mate to use them just delete the old ones then merge the new ones onto the mesh

cheers henry

beachard5
17
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Posted: 5th May 2009 01:34 Edited at: 5th May 2009 01:39
got my download

never mind i think i got it.

just checking: so after you change the mesh around to the way you want it then just add the texture into the uv map template then what??

Kenster
User Banned
Posted: 5th May 2009 06:02
Just sent payment looking forward to receiving the download.
henry ham
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Posted: 5th May 2009 10:28
Quote: "so after you change the mesh around to the way you want it then just add the texture into the uv map template then what??"


then export it as .x then use tgc entity maker to make it fpsc ready .

Kenster file sent to your email

cheers henry

Cyborg ART
18
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Location: Sweden - Sthlm
Posted: 5th May 2009 10:57
X Games
18
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Joined: 8th May 2007
Location: World Wide Web
Posted: 5th May 2009 14:56 Edited at: 5th May 2009 15:01
This looks great what a good idea HH, Im buying

BTW HH put your website in profile so you get a tab on all your forum post.

EDIT: Payment sent

s4real
VIP Member
18
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Posted: 5th May 2009 17:57
Nice work on this I'm sure it will help many people out who are just starting making models.

Best s4real

Buraktrtr
16
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Joined: 25th Jan 2009
Location:
Posted: 5th May 2009 18:02
Henry ı have got a question...


My friend bought a key from you...

user name: Şevket Tamtürk

But ı think you haven't got send a activation key to him....

He said me"Can you ask to henry about account"and ı said OK.

What is the last state now?

FPSC User
henry ham
17
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Location: way way out there
Posted: 5th May 2009 19:23
X Games file sent to your email

s4real thanks mate thats the plan

Buraktrtr file sent to Şevket Tamtürk email

please note i send out each pack separatly (if you dont get your email from me within 24 hours let me know)

cheers henry

Nomad Soul
Moderator
18
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Location: United Kingdom
Posted: 5th May 2009 22:20
Hi Henry

Question if I may. How do you go about changing the model for example if you wanted to add armour or a helmet etc. I want to buy this but want to make some sci-fi soldiers with armour.

How easy is it to do that and how do you make extra clothing a fixed part of the model so it works with animations etc?

Thanks and great work on the pack
xplosys
19
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Playing: FPSC Multiplayer Games
Posted: 5th May 2009 22:59
Henry, have you sent out the updates yet?

Brian.

knxrb
FPSC Tool Maker
16
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Location: United Kingdom
Posted: 5th May 2009 23:03 Edited at: 5th May 2009 23:03
Henry, I've found a flaw in your PayPal payment bit that lets me buy your toolkit for whatever I like including $0.01.

knxrb

xplosys
19
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Playing: FPSC Multiplayer Games
Posted: 5th May 2009 23:09
Quote: "Henry, I've found a flaw in your PayPal payment bit that lets me buy your toolkit for whatever I like including $0.01."


Oh, that's not cool. Of course, Henry gets the transaction info from PayPal and then sends you the files, so it's really up to him if he wants ley you have it for a penny.

Unless you can trick PayPal into taking the penny and telling Henry it was a Fiver!

Best.

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