We now have Wolf on the team. There will be maybe one outdoors level and it is Modern Day themed. Updates will be posted in about a week when we get a level ingame. The levels will consist of a several models that join to create a map. Sort of like 3DWS. The levels will be modelled in several different programs.
1: Google Sketchup (main model, made from triangles (not squares and other shapes).
2: 3DS Max (fixing up any holes that may appear/animating where necessary).
3: UV Mapper Classic (create a box UV map).
4: FragMotion (finish the UV map and apply textures).
5: 3DS Max (render and final fixes).
6: FPSC.. PLAY!
I know that the main modeller is Google Sketchup, thats because it is easy to use, but if you model PROPER triangles, the models work properly. Most models that are made in sketchup are random shapes, thats where collision problems occur.
I will post a screen of a render in sketchup as soon as I have finished the first level (hopefully by the end of tomorrow). It WONT be textured yet though. This will probably make the game have maybe one outdoor level, but this will be modelled in grouped parts, like 30 trees as a single object (less objects - less lag).
The thread for this game should be up in about a week.
thanks
Modeler, Texturer, Animator Requests: Email me!
Hacksaw Games