Okay I tested the new demo and here's my review:
The first level was pretty good, but it was a bit empty and blocky, if you know what I mean. The thing that you had to break the small tree to get to the shed was a nice touch, though why the heck you can go to the second floor, while there isn't anything there? Also, the first level and the second level had a weird skybox bug (see attachment).
The old man with the gun was unrealistically tough. I had to shoot him 4 times with
Desert Eagle. I'm not sure, but as far as I know about guns, Desert Eagle is able to rip off your arm not to mention your head with one shot.
The second level was not as good as the first, because it had two major things: The infernal sound of the fire (it was LOUD) and the framerate was pretty low (19-21), in fact, it was pretty good considering it was a large open space. I bet you could get the framerate better by removing some of the fire decals. (or using a performance mod.) I also liked the weird lava thing in the middle of the level. Btw, how did you get a hitting animation to the monster in my attachment?
The menus were okay, but the main menu's music was just.. weird. You also forgot to remove the large LOADING banner from the middle of the screen in level 2 loading screen.
Overall, I have to be honest that for some reason, I liked the first demo more. Don't know why.
Here's a little pros and cons list:
+ The levels were large and pretty fun to play
+ Good amount of ammo and enemies
+ Small loading times
+ Pretty good framerate
- The world was blocky
- Skybox bug
- At some points unrealistic enemy toughness
- Loud fire sound in level 2
My overall score would be: 6/10
With a little more polishing, and maybe more entities, this could be not just nice, but an awesome game.