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FPSC Classic Work In Progress / X10 Survival Demo

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Message
Gears of War
15
Years of Service
User Offline
Joined: 14th Jan 2009
Location: Anywhere, anytime.
Posted: 14th May 2009 20:46 Edited at: 14th May 2009 20:46
This is the demo thread for Survival, a survival horror game under development using FPS Creator X10. A list of bugs and/or problems can be found in the main thread (see bottom of this page for link). The zombie doctors are just placeholders until I can get Bond1's zombie models to work. The pistol is also a placeholder. It will be replaced by the one in model pack six.

Demo Link

http://files.filefront.com/Survivalzip/;13750629;/fileinfo.html

Hints and Tips: Warning. Opening may decrease the amount of fun you have.



Picture



Thread link.

http://forum.thegamecreators.com/?m=forum_view&t=147700&b=25

Survivor: Survival Horror project

http://forum.thegamecreators.com/?m=forum_view&t=147700&b=25
Kerrby
16
Years of Service
User Offline
Joined: 14th Mar 2008
Location: Australia mate.
Posted: 16th May 2009 07:02
We need to see more in that picture.

There's a black room with the tiniest bit of light.
Aertic
16
Years of Service
User Offline
Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 16th May 2009 19:25
I can see ton's of things in that room.
/Sarcasm,
Needs more and better lighting.


"Your greatest teacher is your harshest critic"-'Butterfingers'
Gears of War
15
Years of Service
User Offline
Joined: 14th Jan 2009
Location: Anywhere, anytime.
Posted: 18th May 2009 18:20 Edited at: 18th May 2009 18:24
Heres a few more screenshot.






Survivor: Survival Horror project

http://forum.thegamecreators.com/?m=forum_view&t=147700&b=25
Red Eye
15
Years of Service
User Offline
Joined: 15th Oct 2008
Location:
Posted: 19th May 2009 09:04
for a reason i really like the first screen, i like how the thin light is just enough to see the door, well done

Gears of War
15
Years of Service
User Offline
Joined: 14th Jan 2009
Location: Anywhere, anytime.
Posted: 19th May 2009 17:50
Thank you Red Eye. I try to use entities when they are needed, so for the effect I was going for to work, I had to remove the entities from that room.

Thanks for the C&C everyone.

Survivor: Survival Horror project

http://forum.thegamecreators.com/?m=forum_view&t=147700&b=25

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