Quote: "I don't really think you can compare the artwork for a site like Facebook to art in a video game..."
I'm not comparing the two. I'm saying they both require many programmers and artists. I have worked professionally on both, and I have never seen someone do the job of artist and programmer (aside from tech artists, but they're not as hardcore).
Quote: "I've seen your iPhone game, the art looks really nice, but to be honest it's all just gradients, fill effects, embedded buttons, stock images. Nothing you can't really do yourself once you find out how."
Well he will take exception to you saying they're "stock images". Alexis created all the 3D art himself and took the photos himself. As for "gradients, fill effects, and embedded buttons", what are you getting at? If it looks good who cares how it's made?
Quote: "An interface like Diablo 3 for example is different, as you can tell every graphic is a 3d render/painfully hand drawn. "
Well that further proves my point. You won't find too many artists who can make an interface like that *and* program the game.