:always:localvar=10
:state=0:useaschar,nobulletcol=1,movecamera=30,state=1
:keypressed=17 1,keypressed=46 0,keypressed=31 0,keypressed=30 0,keypressed=32 0:animationnormal,animate=2,plrfreeze=0
:keypressed=31 1,keypressed=46 0,keypressed=17 0,keypressed=30 0,keypressed=32 0:animationreverse,animate=2,plrfreeze=0
:keypressed=30 1,keypressed=46 0,keypressed=31 0,keypressed=17 0,keypressed=32 0:animationnormal,animate=3,plrfreeze=0
:keypressed=32 1,keypressed=46 0,keypressed=31 0,keypressed=30 0,keypressed=17 0:animationnormal,animate=4,plrfreeze=0
:keypressed=46 1,keypressed=17 0,keypressed=31 0,keypressed=30 0,keypressed=32 0:animationnormal,animate=31,plrfreeze=0
:keypressed=46 1,keypressed=17 1,keypressed=31 0,keypressed=30 0,keypressed=32 0:animationnormal,animate=82,plrfreeze=0
:keypressed=46 1,keypressed=31 1,keypressed=17 0,keypressed=30 0,keypressed=32 0:animationreverse,animate=82,plrfreeze=0
:keypressed=46 1,keypressed=30 1,keypressed=31 0,keypressed=17 0,keypressed=32 0:animationnormal,animate=83,plrfreeze=0
:keypressed=46 1,keypressed=32 1,keypressed=31 0,keypressed=30 0,keypressed=17 0:animationnormal,animate=84,plrfreeze=0
:keypressed=30 1,keypressed=32 1:animate=1,plrfreeze=5000000
:keypressed=30 1,keypressed=32 0:plrfreeze=0
:keypressed=30 0,keypressed=32 1:plrfreeze=0
:keypressed=17 0,keypressed=31 0,keypressed=30 0,keypressed=32 0,keypressed=46 0:animate=1,plrfreeze=0
There you go change the movecamera=30 value around if you want it to be closer/farther.