Quote: " it may not be up to par with db pro but it's still a great idea to hone ur BASIC language skills and play with an open gl graphics and this little gameboy like device"
In some ways it exceeds DBPro - aside from the fact that it can compile for different computers (Linux, Mac - Universal, Windows, GP32/Wiz, XBox, PocketPC - and iPhone/iPod Touch should be along soonish), there are various features not found in DBPro...
Networking (TCP & Sockets) is fully up and running and works well. It have had a couple of network games going, but alas other things got in the way to stop me finishing them.
3D System takes a bit of getting used to - you just plonk everything you need on the screen at each screen refresh
I've got the command list up and running on my website (http://www.miscthings.com/GLBasic - the built-in helpfile is a little confusing with regards to the stilted English, hence the reason why I re-typed it for my site (in no way is it a copy).
Updates are very regular.
You can include C/C++ inline too. Access to the OS functions can be problematic if the headers aren't availiable.
All in all, its very good for cross-platform development.