Hi all,
It's been some days and now I'll release the first beta demo of my small game, which I called "Operation Big Family", where you play a secret agent that try to find and kill three terrorists, three brothers. In this 4 level demo, you only get to kill the first.
TO DO:
- Add final cutscene, when you kill Abdul.
- Add enemy sounds and such.
KNOWN BUGS IN THE FIRST BETA:
- Forgot to add the initial intro video.
- Texture bug in the weapon I used. Don't know why really!
- The mission sounds are too low. If you want to ear them, stay still near the mission console at the beginning of every level.
- Sometimes enemies fall over the ground and don't die. I tried to fixed that bug, but can still happen sometimes.
- Loop sound in the weapon happens sometimes, I think it's from FPSC.
- Background don't change like in the alpha screens.
- No Bloom.
MAJOR BUG:
The grass on level 3 is not passable like in test mode! This is driving me crazy and destroys the coolness of the game... will try to fix it in future beta releases.
This is not a full game, it's just one more test where I stress FPSC and Project Blue.
I will upload the demo and will have the link ready for testing in a few hours, maybe even less.
Thanks everyone!