Set Display Mode 800,600,16
Sync On: CLS 0
Sync Rate 60
Hide Mouse
Set Text Opaque
BasePosX = 400
Text BasePosX,580,"\/\/"
Rem Main Program Loop
Do
If Leftkey()=1 Then Dec BasePosX,4
If BasePosX<0 Then BasePosX=0
If Rightkey()=1 Then Inc BasePosX,4
If BasePosX>788 Then BasePosX=788
CLS
Text BasePosX,580,"\/\/"
If Spacekey()=1 and FiredBullet=0
FiredBullet=1
BulletPosX = BasePosX + 5
BulletPosY = 580-16
Endif
If FiredBullet=1
Gosub MoveBullet
Else
Sleep 1
Endif
Sync
Loop
BulletDamage = 2
EnemyHealth = 50
If EnemyHit=true then EnemyHealth = 25
Enemy = BasePosY,BasePosX,1060"/\/\"
Text BasePosY,BasePosX,1060"/\/\"
If EnemyHealth = 50 then move 2,20
endif
Endif
Dec BulletPosY,5
Text BulletPosX,BulletPosY,"/\"
Sleep 1
Text BulletPosX,BulletPosY,"/\"
Rem Check to see if we hit anything here and if we did
Rem handle it. Reset flag if bullet is done with
If BulletPosY<=0 Then FiredBullet=0
Return
Hi guys, I have a quick question, I am trying to make a quick 2D game, but The output says my code is incorrect. I am trying to making a 2D enemy respond to shots from your character. I think I did it but i'm not sure. Output message: Syntax error unreconized paramonter. For the line:
Enemy = BasePosY,BasePosX,1060"/\/\"
If, you answer, Thanks!!!
Why change the the world when it changes itself?