Quote: "You have to build the logic in DBP to read from the files..."
That's exactly what I heard, I think I read it in someone's WIP thread or something.
Just a few minutes after I wrote this thread, somebody led me to a thread in which they had released the source code of their three three level editors. I took a look at the code and it doesn't look like a completely impossible task for me. I know how to do file reading/writing, it was just the actual 3D elements confusing me, like how to position the objects freely. That's not a problem anymore though!
I'll probably still purchase 3DWS in the future, simply because it has the ability to lightmap levels and a couple of games I'd like to make would require that. Thanks for the responses guys!
-Yodaman Jer.
