Hey guys - I'm in such a happy mood because I (finally!) finished the first public release build of an ambitious game I've been working on for some time now.
WITHOUT FURTHER ADO,
BLEARE KINGDOMS
Game Website: Bleare Kingdoms: Official Devlog
ULTRA QUICK DESCRIPTION:
This is a strategy RPG game - You have soldiers and you move them on your "turn", attack with them, etc.
It takes place in the medieval times, but in a fantasy setting (as we see in most games) with wizards and magical items etc.
The Strategy/RPG part is in the battle engine, after the battle is over, the game resumes in the world map, where you move your character/party. This is where the game gets more interesting: The game world will be self interactive, meaning that empires will really fight for control of the world, using their resources, plotting assassinations, etc. You are just dumped into the huge game world.
LONG DESCRIPTION: What is Bleare Kingdoms?
Screenshots!
Notice the unique move field concept.
The first build (which is free) contains ONLY THE BATTLE SYSTEM, and it will be missing *some* features.
The best part about this game: It is easily moddable. All units, stats, armors, weapons, other items, houses, effects, battlefiels, are stored in easily editable .ini files inside of module folders that are easily switchable. You could change the whole game to some crazy zombie mod in only a few hours. This gives the mod community HUGE flexibility. We will have forums set up and have documentation available so modders can go at it with this very powerful and flexible engine.
Download here, guys!
BUILD 1 DEVLOG POST
Thanks for reading,
SunnyKatt
PS: I also just attached it, so you don't have to go to my site.
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