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Geek Culture / What do do with a promethean board?

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Neuro Fuzzy
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Joined: 11th Jun 2007
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Posted: 13th Oct 2009 02:27
All the math teachers at my school got Promethean boards recently. For those of you that don't know, these are interactive touch sensitive white boards. You touch them with a stylus, and it acts like your clicking or moving the mouse on a computer. My math teacher said that i could take a shot at using it for I/O in a couple programs, so, my question to you guys is: What should i try out, that would be reaaaally cool to do on a promethean board? Heres what i have so far:
-OE Cake
-some Newton Physics demos (the ones with draggable objects)
-A Box 2d interactive something or other (I'll write one up)

The only real inputs while you're standing up by the board (unless someone is at the computer) is left click, right click, and mouse move, so keep that in mind.
Neuro Fuzzy
17
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Joined: 11th Jun 2007
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Posted: 13th Oct 2009 04:24
no one at all? I'm going to try this tomorrow, so if anyone has any ideas, share 'em now!

If you're still not sure what a promethean board is (AKA activboard), check this video out:
http://www.youtube.com/watch?v=d3AyH83c0Lk
Jeku
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 13th Oct 2009 04:26
You've got to give it more than 2 hours before expecting mounds of replies.


Senior Web Developer - Nokia
BiggAdd
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Posted: 13th Oct 2009 10:21
Try Phun:

http://www.phunland.com/wiki/Home

It isn't as good as OE Cake when it comes to Fluid Simulation, but its much better at rigid body simulation.

For instance you can set an object's attraction, and send other objects into orbit around it.
Should be pretty smart on a Whiteboard.

BatVink
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 13th Oct 2009 17:03
I suggested a game in the community projects thread in the DBP board. It didn't happen, nobody had any interest in it, which is a shame because it's a huge market with a lot of potential.

I write games for charity events, played on interactive boards, they go down very well, and make a lot of money for the charity (typically 10% of the entire event's takings)

Neuro Fuzzy
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Posted: 15th Oct 2009 06:26
Wow, BigAdd, that's an awesome physics sim

I got it up and running today, and spent lunch time playing video games on a giant projector screen!

My math teacher was impressed, and I offered to start programming interactive examples for math. It was really awesome!

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