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FPSC Classic Showcase / [X9] [VBOTB '09] Red Shift

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Defy
FPSC BOTB Developer
VBOTB Developer '09
12
Years of Service
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Joined: 20th Aug 2007
Location:
Posted: 23rd Dec 2009 10:54 Edited at: 23rd Dec 2009 11:58
@Metal Devil123, lol thanks for the support.

Ive recently had a few people ask me how things are going with production. And I am happy to say that it's very close however not before xmas. I will comment around the new year when details have been finished.

Until then a screen shot I found from a prior testing.
I hope everyone has a great xmas and new year and thanks to all the people who supported Red Shift and voted for it in the VBOTB.

http://www.slide.com/r/lxtBodRQ7z_t6QJUqaLId0qLU2ynlfdI?previous_view=mscd_embedded_url&view=original

demo released.

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Metal Devil123
11
Years of Service
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 23rd Dec 2009 17:30
Nice! Waiting for it! Is this going commercial or not?

PW Productions
10
Years of Service
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 23rd Dec 2009 21:41
I kept playing this over and over, definitely a good shooter. It reminds me of BeyondLife

jojje
11
Years of Service
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Joined: 12th Aug 2008
Location: Silent Hill
Posted: 31st Dec 2009 18:40 Edited at: 31st Dec 2009 18:41
Good game
crazy kitty
10
Years of Service
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Joined: 1st Nov 2009
Location: MARS , eos
Posted: 4th Jan 2010 20:33
Awesome man !!!!
When its comming out ? !

Lan
10
Years of Service
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Joined: 8th Sep 2009
Location: Earth
Posted: 6th Jan 2010 01:03 Edited at: 6th Jan 2010 01:05
In the beginning, I have the key, but the elevator wont open

EDIT: I have succedded in glitching into the elevator by jumping at it for a few seconds.

[Insert Signature Here]

http://www.LanKingProductions.com/
Defy
FPSC BOTB Developer
VBOTB Developer '09
12
Years of Service
User Offline
Joined: 20th Aug 2007
Location:
Posted: 8th Jan 2010 11:55
Thanks everyone for the comments.
Full version wil be available soon and may go up for commercial.
Small price though.

@Lan, yes it looks as you have downloaded the original version.
Key should activate elevator by pressing 'enter' on your keyboard.
I should have mentioned a long time ago about some doors having a glitch where if you run at them you can jump straight through.
In Red Shift, it was spotted by a tester from japan and was changed. The other reason was the key idea 'to have it dropped by kenji getting out of the car' didn't work so well and was hard to find by some users. The updated version has the key removed and additional addons and updates.
Thanks.


I would also like to thank those members who voted for Red Shift in the 'vbotb' 2009. It was very appreciated and thanks for the support.

demo released.
Yearcut
User Banned
Posted: 19th Jan 2010 17:10 Edited at: 20th Jan 2010 06:10
Congrats for BOTB. *Downloading Now* will edit after playing.

EDIT: Played the Game. Here is my review.

Graphics - *****
Sound - ****
Gameplay - *****
Story - ****
Level Dsn.- *****

Over all I will give it a *****/******

Comment:
The lighting is awesome, I like the use of lights on LCDs. Some of the walls (grunge ones) looks like it refract by the light nice effect I loved that. The sound in cutscene was great and also those employees sounds was good too. But I don't like the voice of the lady who speaks in game in several places, sorry but it is my problem, i can't understand those computer voices. You should try Cepstral and Acepela, they are not free but are super natural. Also you can make the sound that comes in several places (lady's voice) filter by radio effect, you can do that using Sound Forge. All textures was good. Story was also interesting. It would be more fun for me if this game have a gun, so I can shoot those bloody enemies . But still it is very good and it wants me to play again and again. Title screen girl looks very good and professional. Good Job!!!
FPS was fine on my hi-end pc, not tried in laptop yet.
1 GB NVIDIA 8500GT Graphics Card, 1 GB RAM, Core2Quad @ 2.40GHz. Quite good pc isn't it?
Frequent Loading is fine for me cuz they are not long and good technique to tie the player to the game. Level Design is perfect.
>Completed the whole game within 45 minutes including try again.}

Have a
and some .

ANd yes before I forgot I have a gift for you. If you fon't have bought Apple iPhone yet. Here it s from ME


and a question from me, how do you get those beautiful sharp shadows in first room? Is there a secret trick or something?

Your signature has been erased by a mod. please make it no larger than 9999999 x 9999999
The Master Dinasty
11
Years of Service
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Joined: 14th Sep 2008
Location: Valhalla
Posted: 25th Jan 2010 19:36 Edited at: 25th Jan 2010 19:47
Bonus version dosent work for when i press new game it brings up the load sequence and when press the load game it exits and same with the exit function. Will download the regular version right now...

EDIT: Maybe i got it wrong? download regular version then bonus if soo it should be written somewhere!



-Massap2

We are the magnificent Masters, builders of pyramids.
Defy
FPSC BOTB Developer
VBOTB Developer '09
12
Years of Service
User Offline
Joined: 20th Aug 2007
Location:
Posted: 26th Jan 2010 12:41
Not at home right now, on limited connection. though dropped in quickly.

@Yearcut, thanks. A few tricks here and there. I once said mirrors and wires. though I will shed light soon enough.

@Massap2, Bonus should work fine. Small glitch with menu options overlapping on some res I believe. Try selecting New Game far left on text. All the best. Thanks.

demo released.
The Master Dinasty
11
Years of Service
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Joined: 14th Sep 2008
Location: Valhalla
Posted: 26th Jan 2010 15:14
Quote: "@Massap2, Bonus should work fine. Small glitch with menu options overlapping on some res I believe. Try selecting New Game far left on text. All the best. Thanks.
"


I did and with the regular version too, i think vishnu is messing it up for me but i have windows xp... To bad i really wanted to try you`re game...

Could somebody send me a save game at the beginning of the map? since i can load games i figure i can just import into the save`d game folder....


-Massap2

We are the magnificent Masters, builders of pyramids.
Kill3r7
User Banned
Posted: 30th Jan 2010 03:00
Quote: "AMD/INTEL Dual Core or higher, 512MB DDR2 GPX Card or higher, 2GB RAM or higher, Vista/Windows7 OS, 1024x768 Resolution / Higher Resolution may not be fully supported, Direct X10."


Sorry but I test in a computer with single core, DDR Graphics card, 1gb de ram, Windows vista and x9 and play more less than my computer.
The requirements is not real, and Directx10 is not supported on this game, 2gb of ram is not necessary because fps creator not use much memory.

Of course the game is Great, Good Demo
The Fps Creator rocks!
11
Years of Service
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 6th Feb 2010 23:09
Is this Red Light?

Metal Devil123
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 7th Feb 2010 11:19
Is this project dead? I'd like to see how it goes, any updates?

"You are one of the best game designers on TGC"- Bloody James
Defy
FPSC BOTB Developer
VBOTB Developer '09
12
Years of Service
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Joined: 20th Aug 2007
Location:
Posted: 10th Feb 2010 15:39 Edited at: 10th Feb 2010 15:40
Quote: "Is this project dead? I'd like to see how it goes, any updates?"

Real life matters have kept me away, project still being worked on when I have time to finish it. Mainly testing is all I have left.
Thanks.

@The Master Dinasty, Oh. I will try to post up something when I get a chance.

@Kill3r7, yeah specs can be a hard one to judge. Im glad a single core ran it fine for you.. Also quote on X10 was purely based on modern pc's that could run x10/installed should have no problems running game. Thanks anyway and glad you had fun playing.

@The Fps Creator rocks!, Yes in a way. Red Light was a early demo taken from the to be final version of Red Shift. Those who never played Red Light will get a chance to do so once Red Shift is released.

demo released.
The Fps Creator rocks!
11
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 23rd Feb 2010 16:46
Oh.

joannis11
9
Years of Service
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Joined: 3rd Mar 2010
Location: Eindhoven - The Netherlands
Posted: 3rd Mar 2010 21:40
Im sorry to say this... But i hated this game, i love the health bar
But that's all...
You've got way too mutch health, in the beginning you don't seem to see anything about an attack or something, I ALREADY GOT TO LOAD THE LEVEL AFTER A FEW ROOMS WITHOUT ACTION!
And i didn't even understand what that people with their tripping heads said...
About the health again, i went running though that enemy's about 30 seconds, without any danger to die or something like that...
So, to me you need to work way more about the player's fun.
But the levels do look nice, i won't take the honor of awesome looking levels away from you
So keep making awesome levels, but please look more at the action, and the player's fun!
Then it might be an good game!

Xtreem Coders pwn! =D
Metal Devil123
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 15th Mar 2010 19:10
Quote: "ALREADY GOT TO LOAD THE LEVEL AFTER A FEW ROOMS WITHOUT ACTION!"

As he explained, this was one big level cut in pieces. You understand?

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.

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