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Geek Culture / Real Time Art

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A r e n a s
16
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Joined: 9th Jun 2008
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Posted: 15th Nov 2009 10:43 Edited at: 16th Nov 2009 08:17


Introduction

Hi guys. I have been with F.R.A.G. in the past but now myself and my partner in business have with drawn ourselves from F.R.A.G., had a good long think about what we need to change and now we are back. The new name is Real Time Arts or RT Art for short. We have started by getting 11 of the previous members together and while the forums may seem empty, we are still communicating frequently via X fire and are creating the first joint game of its type (Solitude). Once we have enough work to show to you all, we may be able to open up a WIP on the FPSC WIP board (we do have permission once more evidence is shown and certain requirements are met, and at that time a second request will be sent out).

What are we?

Well, we hope to thrive into a large community of game creators who specialise in many fields. This doesnt just include FPSC as some people may believe. The fields we hope to do are anything game related. This included audio artists (sound effects,voice artists), graphic artists (sigs, avatars, banners, textures), programmers (mainly DBPro and FPI/FPS/FPE), level designers (multiplayer and singleplayer) and modellers (anyone who can model and export to Xfiles). At the moment we already have a modeler who is as good as EAI (I have seen his work and he is good). He is part of another team who he is going to talk to and get to join us. With any luck he will be successful and with that in mind we hope to bring out model packs and sell them in the TGC (frequent members to our site will receive discounts). I asked him whether he could get a few screens for the site and he is working on that with his team now. These are the type of people that we already have and we hope that more people can join to create a bigger community.

What changes have been made?

1)We have made sure that there are no accidental contradictions in what we have said. (Just thought i should include that one )

2)We have cut down on projects so that only two are running now and of which one is already our and released.

3)There is less demand on members as you are free to choose what you want to work on (if anything).

4)We have more evidence for progress now and i hope that the screens in the second post will convince everyone of that (It is now the super screeny post ).

Why join the community?

Well, for starters you will receive discounts on any product that we create, including models and games (provided you are an active member and haven't just joined as a one off).

The second big reason is that if enough active members exist in our team, then we hope to decide upon a game for volunteers to make together. If that game is a success, then we will package it up and using the connections that we have with steam we will be able to sell it on their site. All the people who contributed a significant amount will then receive a share of the money and none of those profits will be taken by the site (even if our pay pal is used for the transfers).

To join just become a member on our site and you will be immediately added to the forums as well as being able to reply to the news messages and such.

Projects in the works:

Here are the two projects which are being worked on at the current time.

[X9] Zombie Game Creator (Showcase Stage)

This small project started with the aim of remaking a single Nazi Zombies map but now has boomed into a huge project with media and modifications which rival any other FPS Creator modification. The official thread at the TGC has over 1,000 posts and encounting with a current number of 3 ZGC maps and V1.00, V1.01 and V1.02 download.

View TGC post:

http://forum.thegamecreators.com/?m=forum_view&t=156218&b=21

View forum downloads:

Version 1.01
Version 1.02
ZGC Maps



[X9] Solitude (WIP Stage)

This game really pulls out all the stops. A whole new health regen system is just the start of it. Having battles your way through the remainds of your ex-crew mates, you find a top secret project which the most intelligent scientists had been working on. The combat Suit. Faster, stronger and all around more powerful, the suit starts to change the rules about what can happens aboard the ship when your hope starts turning sour and rescue becomes the least of your problems.

View TGC post:

None available yet

View forum downloads:

None available yet


A r e n a s
16
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Joined: 9th Jun 2008
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Posted: 15th Nov 2009 10:45 Edited at: 15th Nov 2009 11:01


All screen shots are from games created by RT Arts







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Quik
16
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 15th Nov 2009 13:42
iam not reading that, as it means i will have to scroll bach and forth.


[Q]uik, Quiker than most
A r e n a s
16
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Posted: 15th Nov 2009 14:21
Well that post just has all the info on it. You dont need to read the whole thing, just what part is relevant.

gorba flamingo
17
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Joined: 16th Oct 2007
Location: between crazy and all out insane!
Posted: 15th Nov 2009 22:19 Edited at: 15th Nov 2009 22:20
i like the first and final screens. did you do all the huds yourself?

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
A r e n a s
16
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Joined: 9th Jun 2008
Location:
Posted: 15th Nov 2009 22:21 Edited at: 15th Nov 2009 22:22
I got most of them from community members and i am making a script with the health huds for a friend (he still needs to collect them). All of those huds are going to be put into the Solitude game being made. A game play demo is coming out shortly. The level in it is not in the game and just features some of the best ideas we put together when making it.

Quik
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Location: Equestria!
Posted: 16th Nov 2009 07:12
i meant, i would have to scroll from the left to right like a dillion times


[Q]uik, Quiker than most
DJ Almix
19
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Joined: 25th Feb 2006
Location: Freedom
Posted: 16th Nov 2009 07:26
So what exactly is this post concerning, is it a team request or joining a forum or something?

A r e n a s
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Posted: 16th Nov 2009 08:16
Im not sure how you got joining form from the message but i reckon it would fall under the category of team request.

Lemonade
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Posted: 16th Nov 2009 09:04 Edited at: 16th Nov 2009 09:05
Quote: "i meant, i would have to scroll from the left to right like a dillion times"


Your resolution is waaaaaaaaay too low. I'm on 1024x768 and I don't have to scroll. What do you run on, 640x480? It's hardly his fault.

Anyway, the game looks pretty good. I like the gun models. I can't say I'm in to the whole "zombie" thing, but that's just my opinion.
Quik
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Location: Equestria!
Posted: 16th Nov 2009 19:14
ï have 1024x768 and i have to scroll??


[Q]uik, Quiker than most
A r e n a s
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Posted: 16th Nov 2009 19:56
Not left and right. At default zoom you should be able to see everything fine.

Quik
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 16th Nov 2009 21:40
i had to. lolz O.o


[Q]uik, Quiker than most
A r e n a s
16
Years of Service
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Joined: 9th Jun 2008
Location:
Posted: 18th Nov 2009 08:43
I am now adding a list of DB Pro plugins for our users. There will be some extra which arent on the TGC site. Please note that these arent nearly finished yet.

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