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Geek Culture / Why has no decent text to speech been created yet?

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DJ Almix
19
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Joined: 25th Feb 2006
Location: Freedom
Posted: 16th Nov 2009 04:27
Honestly I don't really see why, I mean it seems like one of those projects that would require a lot of people to do it, what with you having to record every pronunciation and infliction of a letter (i.e the letter " A " in Art vs the " A " in Aunt). Although these projects seem to be fading and become common place. Take for example Google earth, that required tones of images taken from satellites and complied together, or street view required people to go around and take photos in cars. Then you even have people who are no where near the size of Google, but can do similar projects (there is a small company that cataloged not only a street view, but even a 3d mash up of the inside of the building made of photos). But Txt-To-Speech would just require a good team, high quality mic, and programming skills.

I could be completely wrong on all this, but that's why I am asking this question.

Sigh
19
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Joined: 26th Dec 2005
Location: The Big 80s
Posted: 16th Nov 2009 04:46
Well, I'm sure there was a market for Google Earth and that's why it was created, otherwise it wouldn't exist. Google saw a market and the returns exceeded the expenditures.

The same goes for text-to-speech, if no market exists it won't be made, unless of course a government comes down and requires companies or individuals to expend their own private resources in the name of "making software accessible" (see http://forum.thegamecreators.com/?m=forum_view&t=160679&b=2 as an example)

With that said, I'm sure there are some good text-to-speech programs out there.

*me gives a big hug to free market capitalism*

Keep your Hope & Change to yourself, I choose Liberty! Stop by for a chat! [IXE]Nateholio on irc.maxgaming.net:6667 #GarageGames
Gil Galvanti
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Joined: 22nd Dec 2004
Location: Texas, United States
Posted: 16th Nov 2009 05:26 Edited at: 16th Nov 2009 05:27
I don't think you realize how difficult it is to dynamically reproduce the inflections in our voices. There are some programs that come close (http://www2.research.att.com/~ttsweb/tts/demo.php), but it's nearly impossible to get the tone and inflections completely human, because the only way we learn them is by listening and practicing them our entire lives. So much of our voice inflection depend on our language, the mood we want to portray in the sentence, and what situation we are using a word in, that it's definitely not an easy task.


Phaelax
DBPro Master
22
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Joined: 16th Apr 2003
Location: Metropia
Posted: 16th Nov 2009 06:29
There are very intelligent systems out there that do text-to-speech, you just can't afford them.

Jeku
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21
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 16th Nov 2009 08:14
@Raving - Put some thought into how big of a task it would be to create a natural text-to-speech, and then you will have your answer. Sometimes things that seem to be possible just aren't with the current technology. Other times someone will come up with a smart and cheap way to do something unique, and make a million bucks in the process. Why don't you try to do this yourself?


Senior Web Developer - Nokia
Jeff Miller
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Location: New Jersey, USA
Posted: 16th Nov 2009 13:56
It's a feature in Microsoft Office; I've used it. But for some silly reason only available in reading cells in Excel, the spreadsheet program.
Seppuku Arts
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Location: Cambridgeshire, England
Posted: 16th Nov 2009 14:13
Gil - that's pretty cool -> some of my results have been pretty realistic on that.

Van B
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Location: Sunnyvale
Posted: 16th Nov 2009 14:31
Some of the most convincing 'speech' simulations are in sports games, and they are irritating. And if reading is also involved, then the voice might as well be a garbled mess - I can't pay attention to someone speaking while I read. So really I think it's a case of trying to replicate the way you speak, rather than replicating 'all' text.

In my little demo group on the ST, we made a speaking clock, and it was actually a lot of fun - sorting out the phonetics and number logic - there's a definite sense of achievement when you give a machine the power of speech, well you know what I mean I'm sure. Phonetic speech synthesizers have been around for decades, and they haven't improved very much in our realm at least.

Anyhoo, I think that speech should be recorded with foresight, like in speaking clocks, sports games, or even a game like Fable, where you have several possible nicknames, and the audio just gets swapped out for it. A game where it's only necessary to recite a few phrases and change around numbers, well phonetic speech synthesis is too much, all that is needed is some careful planning and it'll sound natural.

As for such a program, that accurately recites text - well it would be pretty nice, but as I said, replicating yourself is much more of a conceivable idea. You can decide what you need it to say, and can engineer it to your own requirements. Give people a virtual you - but a full solution to this is still a long way away IMO - if it's even possible. Probably be quite fun, and impressive to make a talky box based on yourself though.


Health, Ammo, and bacon and eggs!
JLMoondog
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Joined: 18th Jan 2009
Location: Paradox
Posted: 16th Nov 2009 14:54
They did it in Star Trek TNG, so it must be possible!

Honestly, you'd spend less hiring voice actors then to create such a memory space waster.


Grog Grueslayer
Valued Member
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Playing: Green Hell
Posted: 16th Nov 2009 17:56
Quote: "There are some programs that come close"


Wow, that is the best computer voice I've ever heard.

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