I've checked it out. A compiled demo can be found here ( http://itmustbetrue.com/web%20demo.rar ) (launch the run.html file in your browser) using one of TGC's example demos. It's about 7mb compressed and about the same size when "compiled" using the game builder software. Thankfully, it compresses it itself, so games won't be obnoxiously large anyway. You can use the mouse or keyboard to play this game (shift shoots, arrow keys to move).
So to get it to work properly, you have to compile the game to run in a window at any resolution (but not fullscreen). Keep in mind that the game will be in a webpage, so you will probably need to keep the resolution low. When the game launches, there's a popup that goes away. I wonder if it's possible to launch the game without the user seeing a popup.
The keyboard works perfectly and doesn't mess with the browser when in game. However, the mouse doesn't seem to stay in the game area, so that makes it a major drawback to using the mouse. Perhaps there's a way to keep the mouse within the confines of the game box until a key is pressed (perhaps a key that also ends the game immediately). Anyone got any ideas?
oh, so anyways, I'd love your guy's opinions, because I'd love to make web-based dbp games.