k. I've got something here to help those who are having trouble getting good scores, use my strategy-post, and most of my friends (when using my tactic) consistantly score 45 or above on the FIRST TRY. here goes:
CRONOLOGICAL ORDER
first, when you spawn, note the little shed on the left. go directly in there, crouch, and wait for the enemies to come out. this was deliberately placed, so that your ally will see the enemies, and fire, to get it going, and so you walk through the trigger.
now, you're going to want to kill off the first two or 3 or 4, and move toward the crate. don't worry about getting shot here. when you get behind the crate, you should have at least 60 health tho.
now you need to suppress. hopefully your ally is still shooting the enemies. that is all luck. now, you are going to stick behind the crate, constantly popping out on either side to shoot the enemies. just keep taking pot shots into the dark abyss/ spawn room. keep this going until you die.
HELPFUL TIPS
if an enemy approaches on the crate's left side, I suggest taking partial cover on the wood stacks directly behind you.
if both enemies are able to reach the crate, do not stand and fight, but do not turn away from them either. when this happens, run backwards into your original spawn area, shoot them from there. begin the advance bck to the crate when you've killed the first one, and the second has been hit at least once by you or your ally.
if enemies go hide in the spawn abyss, under no circumstances should you go inside, instead, move out to the fir right or far left of the crate, and shoot for the edges of the walls in the spawn room. they have most likely left bits of themselves exposed.
if this is not the case, wait up to 60 seconds, then quickly run in and run out, trying not to get pelted too hard. if this doesn't work, repeat the step unless in low health.
follow these rules, and I'm SURE to see some scores over 100.
(BTW guys, I won't post my score* because it's unfair because I MADE the game. but if you must know, I made 106 today.)
* unless this thread needs a bumping.
to fenix mod!