Shouldn't this, really, be impossible?
http://gizmodo.com/5432252/the-iphone-3gs-running-unreal-engine-3-behold-the-end-of-the-ds-and-psp#comments
It's a great achievement but I'm thinking - how on Earth is this possible in any form or fashion? It can't possibly be the full engine. The full engine, here, swallows 660Mb of RAM and 25% of my CPU in an empty greyblock room. This would never work on the iPhone. Looking closely, a lot of the detail and the effects have been toned down and/or flat out removed which is to be expected. But still... how!?
Dicuss.
Athlon64 2.7gHz->OC 3.9gHz, 31C, MSi 9500GT->OC 1gHz core/2gHz memory, 48C, 4Gb DDR2 667, 500Gb Seagate + 80Gb Maxtor + 40Gb Maxtor = 620Gb, XP Home
Air cooled, total cost £160