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FPSC Classic Work In Progress / -*CoD: Modern Warfare Nuclear Explosion*-

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Marc Steene
18
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 29th Jan 2010 19:54
Thanks for the kind words everyone...


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Marc Steene
18
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 29th Jan 2010 19:57
Just a bit of FYI in case anyone is interested...

The explosion featured is a real nuclear device detonated in the 1950's (by the Russian's I believe). Here is a video if anyone is interested: http://www.youtube.com/watch?v=BF2gung-9rQ

Also, if any of you Modern Warfare 2 fans are reading this, the explosion can also be seen on the multiplayer map "Skidrow" on a poster near the entrance of the side of the tunnel which has the flag spawn by it.


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Shadowtroid
14
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Joined: 23rd Dec 2009
Location: nope
Posted: 29th Jan 2010 22:35
Yeah, I remember that.

Very nice. Looks like the explosion's coming alog well.

Can't wait for the final release.

"And we played the first thing that came to our heads...Just so happened to be... the best song in the world...

it was the best song in the world..."
JJB Productions
14
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Joined: 17th Jun 2009
Location: Turn around . . . RAWR!!!!!!!!!*Eats you
Posted: 30th Jan 2010 21:54
Ya, I have noticed that poster. Great job marc!

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Metal Devil123
15
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 7th Feb 2010 10:19
If a year ago someone asked "Can I make nuclear explosions?", the answer would propably have been no.

But I bumped this, anything new?

"You are one of the best game designers on TGC"- Bloody James
Marc Steene
18
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 8th Feb 2010 03:53
I'll make a new video today of the latest version...as of now I'm awaiting Project Blue to be merged with Fenix Mod so I can take advantage of the new commands and make the scene even more complex.


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Marc Steene
18
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 8th Feb 2010 04:08
Alright everyone, pictures have been updated in the first post. Check them out


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Marc Steene
18
Years of Service
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 10th Feb 2010 18:47
UPDATE: Here is a new video showing v1.2 of the explosion! Enjoy!: http://www.youtube.com/watch?v=8ca4AcZfE40http://www.youtube.com/watch?v=8ca4AcZfE40


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AaronG
17
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 10th Feb 2010 19:56
Awesome man.

I personally wouldn't have the smoke raise like that, I feel it looks too choppy and fake. I would, however have the smoke there after the explosion occurs, when the player regains consciousness.

Here's a script of how I would do it:

1) Player is walking around, sounds are playing indicating nuclear attack.

2) Camera shake, panicky breathing. Loud sound of explosion. Bloom on everything goes extremely high, which then causes the players screen to go 100% white.

3) White fades out to black, giving the feeling of unconsciousness.

4) Player returns seeing a semi-transparent mushroom cloud in the distance. Walking is restricted to a slower pace. Breathing and radio are in background. "Painful Eye" hud is displayed, giving the feeling of shock/slow motion.

Mini Matt
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Joined: 28th Jan 2010
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Posted: 2nd Apr 2010 10:32
when is this going to be released

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