This is stuff I think needs priority for patch 3, because it's ruined a host of game ideas:
1. Free flight rotation and z rotation. Please fix this soon. It's ruining all my even slightly complex physics engines and games.
2. Polygon collision is unreliable. This has ruined my space strategy sim!
3. It's impossible to scroll the texture on an object that has been loaded in as a .X This is ruining my other game. Every time I start a new game another new bug halts my progress.
4. Something is also wrong with the lighting. I know it's set up strangely, so maybe I'm making a mistake. However, when I delete all lights and put ambient light on 0 and make light 0 a directional light that points down, I still get very obscure lighting. I dont think it calculates it correctly.
5. Get ground height() has a strange offset which causes some problems.
Anyway, that's what's ruining my dbpro experience. Any chance of those being sorted in patch 3?
Machine: P4 2200, 512MB, GeForce4 64MB, Audigy Platinum
There's a junglist inside every coder. http://www.kontact-kru.com for my own personal breakbeat terrorism.