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Newcomers DBPro Corner / How to design bitmaps as textures

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Jacobite
21
Years of Service
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Joined: 11th Nov 2002
Location: United Kingdom
Posted: 11th Nov 2002 18:37
Hi from another Newbie,
I'm not bad on programming, and I can design objects more or less, but I cannot find any explanation of how I can design my own bitmaps to texture the objects. Any pointers or advice?
Many thanks from Scotland in advance!
TGWDNGHN
21
Years of Service
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Joined: 2nd Oct 2002
Location:
Posted: 11th Nov 2002 18:50
Tough...I really don't know how but I do know this: some model creation programms you paint the 3D model then and there...when your done painting it, it might just have an export texture option...
Jacobite
21
Years of Service
User Offline
Joined: 11th Nov 2002
Location: United Kingdom
Posted: 11th Nov 2002 19:03
Thanks TGWDNGHN. I'm trying to keep it simple, and avoid model creation programmes, as I'm only creating simple models (boxes, generally). I'm getting a vague idea from the included bmp's how they map on to the surfaces of a model, but I can't get it right.
Any other help appreciated!

If two wrongs don't make a right, try three
TGWDNGHN
21
Years of Service
User Offline
Joined: 2nd Oct 2002
Location:
Posted: 11th Nov 2002 19:14
pleasee check out my RPG engine post

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