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FPSC Classic Work In Progress / [x9 | Fenix Mod] Goloteum

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SekoIdiootti
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Posted: 3rd Apr 2010 18:23 Edited at: 3rd Apr 2010 18:41


You decide to kill every knight in your town, and first go to the temple, because most knights are there... And your goal is to go to Goloteum, which is a legendary place somewhere, where the best knights of every town are taken once in ten years... No one knows where the place is, or what they do there, and you want to find out...











Shadowtroid
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Posted: 3rd Apr 2010 18:33
Umm... Words maybe?

Maybe you should stop posting so many threads.

SekoIdiootti
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Location: Finland
Posted: 3rd Apr 2010 18:39
NOOOOOOOO!!! I won't stop posting threads, as I'm making many games!
But.. Well, I spent an hour writing a story... But... I just can't write it well... I'll edit the first post with some sorta badly written something, lol.

Mazz426
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Posted: 3rd Apr 2010 19:06
looks great, try and make this into a lengthy game

Metal Devil123
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Location: Suomi, Finland
Posted: 3rd Apr 2010 19:11
The dante doesen't seem to have very medieval like pants. And the sword texture is applied on the hands. That happenes to me too with those weapons. The dantes head looks modded, is it?

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
SekoIdiootti
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Posted: 3rd Apr 2010 19:14
Nope, I haven't edited the Dante. It's just the shader I think.
And hmm... The hand texture... How can I fix that?
Also, hmm, I might change the Dante's pants then... Or make him have no pants... I dunno.

Metal Devil123
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Posted: 3rd Apr 2010 19:15
Quote: "Or make him have no pants..."

WHAT! Think of the children! And all our sanity!

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
SekoIdiootti
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Posted: 3rd Apr 2010 19:20
Quote: "WHAT! Think of the children! And all our sanity!"

But... why would he wear pants in the first place...?

DarkFrost
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Location: ON, Canada
Posted: 3rd Apr 2010 20:25
Quote: "You decide to kill every knight in your town, and first go to the temple, because most knights are there"


...thought they were all dead

[img][/img]
SekoIdiootti
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Posted: 3rd Apr 2010 20:28
Quote: "...thought they were all dead"

No, they weren't yet. I might need to write that a bit more clear or something... lol.

DarkJames
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Posted: 3rd Apr 2010 21:41
i think he means go to the temple to kill the knigths


"Feel free in a world of madness,be the bright spot"
-Bloody James
SekoIdiootti
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Posted: 3rd Apr 2010 23:41
Yeah, that's what I meant.
Also, here's a new screenshot, of a blind golem thingy (retextured and a little changed dante) which is in the second level... I can say you don't want him to notice you...


samppa
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Posted: 4th Apr 2010 08:53
Screens looks great. Keep it up.
Metal Devil123
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Posted: 4th Apr 2010 10:36 Edited at: 4th Apr 2010 10:36
Nice! Looks awesome! Did you make that dante taller or something? It looks like it is twice, or three times bigger as it was in originally! Looks definetly awesomer and more fitting to this game.

I don't know about the hand texture. I hadn't yet found a way to fix it eather...

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
SekoIdiootti
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Posted: 4th Apr 2010 13:04
It's three times bigger than the normal.

Wolf
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Posted: 4th Apr 2010 16:03
Dark Messiah' inspired eh?

Well... the story isn' t good at all...but this is your best looking project till now! keep this one up



-Wolf

God Helps the Beast in Me!
TerrorNation
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Posted: 4th Apr 2010 16:53
I'll point something out for the first screenshot:

Why is there a crosshair for a sword?
SekoIdiootti
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Posted: 4th Apr 2010 17:14
Quote: "Dark Messiah' inspired eh?"

Never heard of that, so no.
Quote: "Well... the story isn' t good at all..."

Well, it's hard to make a story for a medieval thing.
Quote: "but this is your best looking project till now! keep this one up "

Thanks!
Quote: "Why is there a crosshair for a sword? "

I didn't even notice myself. O.o I'm so used to crosshairs... I'll fix that.

TerrorNation
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Posted: 4th Apr 2010 17:23
Quote: "I'm so used to crosshairs... I'll fix that."


No problem. Your game looks pretty nice though
maxiqueen123
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Posted: 4th Apr 2010 22:15
looks very good

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size.
The Storyteller 01
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Posted: 5th Apr 2010 21:46
Quote: "And hmm... The hand texture... How can I fix that?
"
Its a Model Pack hand+weapon. There should be no "fixing" necessary

In case you find my grammar and spelling weird ---> native German speaker ^^
Metal Devil123
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Posted: 9th Apr 2010 16:28
Quote: "Its a Model Pack hand+weapon. There should be no "fixing" necessary"

There shouldn't, but there is.

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
mgarand
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Posted: 9th Apr 2010 16:37
looks promising, will keep an eye on this project



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
SekoIdiootti
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Posted: 9th Apr 2010 20:28
Thanks.
Here's some new screenshots... From a level that is really later on... Which is... HELL!!!
...I don't know what the "trend" of making hells in medieval games is, but well...

It's necessary for the story to make one in this, LOL!

I'll need to put a shader to that... But well.






So... Comments, please!

Metal Devil123
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Posted: 10th Apr 2010 12:49
nice! Great job I like the red lighting!

If I may ask, where you get teh skeletons?

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
SekoIdiootti
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Posted: 10th Apr 2010 13:29
Thanks!
Also, the skeletons are made by W. Sitters, and Mr Game converted them FPSC ready.
http://forum.thegamecreators.com/?m=forum_view&t=168101&b=24

Also, new screenshots from before the hell. Because, well, you know.
Of... A... GIANT!!!
...Well, it's just a 7 times bigger Dante, but well.




Metal Devil123
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Posted: 10th Apr 2010 13:44
WOW! That IS a giant! But why is it floating?

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
SekoIdiootti
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Posted: 10th Apr 2010 14:44
He's dying.

Metal Devil123
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Posted: 10th Apr 2010 21:31
Quote: "WOW! That IS a giant! But why is it floating?"

Quote: "He's dying."

So dying makes him float?

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
DarkFrost
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Posted: 11th Apr 2010 02:26
He's most likely falling over.

[img][/img]
Metal Devil123
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Posted: 11th Apr 2010 10:11
Yes, but no part of it is toughing the ground. I know it's becouse of the trees, but would that thing really float like that?

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
Kalinka
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Posted: 11th Apr 2010 15:19
logo is wicked dude!

The Storyteller 01
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Posted: 12th Apr 2010 02:52
Quote: "...I don't know what the "trend" of making hells in medieval games is, but well..."

Thats an easy one: If people either can't come up with anything thats halfway logical or if they think that logical makes boring games....they send you to hell. or into another dimension. or the realm of the dead. or into your own dreams. Doesnt really matter as long as its a perfect excuse for everything that wouldnt make any sense otherwise.

Doom is the perfect example for this

In case you find my grammar and spelling weird ---> native German speaker ^^
PW Productions
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Posted: 12th Apr 2010 05:16
Quote: "You decide to kill every knight in your town, and first go to the temple, because most knights are there"


Not the best story, but the dante sure looks menacing.

New Site is up! Go check it out!
SekoIdiootti
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Posted: 14th Apr 2010 12:23
Well, thanks people! Weeell, the trees aren't in the map anymore, and the whole map is sooo different... And I got rid of the giant. It lagged way too much.
But well, anyway. I'll be posting some new screens soon or something.

SekoIdiootti
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Posted: 17th Apr 2010 09:55
New screenshot... Only one, but well.


Metal Devil123
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Posted: 17th Apr 2010 11:38
Nice! Love that temple! You are great with medieval and fantasy!

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
SekoIdiootti
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Posted: 17th Apr 2010 11:41
Thanks!

Red Eye
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Posted: 17th Apr 2010 13:10
Delete those last giants. Those before are great. But that last one is a bit... well newbie, and i know u can do far better.

Anyway,

Lighting looks okay mate, looks helish. xD

I really LOVE this one:



Metal Devil123
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Posted: 17th Apr 2010 13:17
I love that one too, the best!

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
SekoIdiootti
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Posted: 17th Apr 2010 14:06 Edited at: 17th Apr 2010 14:07
Quote: "Delete those last giants. Those before are great. But that last one is a bit... well newbie, and i know u can do far better."

..I did already:
Quote: "And I got rid of the giant. It lagged way too much"



Oh, and thanks.

General Jackson
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Posted: 20th Apr 2010 05:21

That is one of the best FPSC screens i have EVER seen.

Looking forward to this one

SekoIdiootti
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Posted: 20th Apr 2010 22:20
Thanks General Jackson!

SekoIdiootti
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Posted: 27th Apr 2010 21:30
Since there's no new comments, I guess it's time to abandon this....
NOT!!!
I've been continuing to make the hell, and here's some new screens...

Is this better than the wooden wall?






charger bandit
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Posted: 27th Apr 2010 22:01
These screens look awesome,keep it up. The red/orange is a bit overused tho.


wizardious
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Posted: 27th Apr 2010 23:47
Ya, I like this!
I,m usually not a horror fan, but this has a medieval theme, so I'm diggin it. One suggestion would be to make sure your fire decals are centered a little better, I know it's a pain to get those things lined up. I really like the dungeon scene. Overall, I think your level design is quite good, compared to a lot of medieval level's I,ve seen. Keep up the good work.
Metal Devil123
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Posted: 28th Apr 2010 08:21
I love the new screenies! But I think hte wooden wall propably looked better...

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
SekoIdiootti
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Posted: 28th Apr 2010 17:11
Thanks guys!

Metal Devil123
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Posted: 29th Apr 2010 19:04
Also, the corpse looks weird with hands as legs... but nice, if you were aiming for that twisted looking disformed carcass...

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
SekoIdiootti
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Posted: 29th Apr 2010 19:26
Quote: "Also, the corpse looks weird with hands as legs... but nice, if you were aiming for that twisted looking disformed carcass..."

Yeah, that's what I was aiming for.

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