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FPSC Classic Work In Progress / -The Exposure- [X9]

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PW Productions
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Posted: 6th May 2010 02:17
Hi guys, sorry for the long time since an update. Here are some new screens showing the sci-fi portion of this game.















I'm going to start working on the inners of the reactor in Level 5. Level 6 is a secret...

-PwP-

DarkFrost
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Posted: 6th May 2010 03:19
My God! Looks amazing!

I think that you finally matched the quality you wanted in the previous post where you tried to recreate the pipe room.

Anyways lovely screens, if only I knew where you got half those cool pipes and lights lol.

Keep it up!

[img][/img]
PW Productions
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Posted: 6th May 2010 05:09
Thank you

I'll give you a hint: those lights and pipes are part of a huge pack by one of the most famous artists around here

~COUGH~
cosmicprophet
~COUGH~

It's from one of his Sci-fi packs. Lots of goodies in there


Some new screens from the first hallways of level 5:









-PwP-

Bugsy
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Posted: 6th May 2010 07:24
excellent work!

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
Metal Devil123
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Posted: 6th May 2010 08:28
Quote: "excellent work!"

I second that!


We all feed on tradegy, it's like blood to a vampire
SekoIdiootti
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Posted: 6th May 2010 15:41
Quote: "excellent work!"

I third that!

PW Productions
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Posted: 7th May 2010 00:09
Thanks guys That really means a lot.

Red Eye
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Posted: 7th May 2010 00:24 Edited at: 7th May 2010 00:25
Loooking ace! Keep this up!

If u need any, drop a mail anything anywhere anytime.

Wolf
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Posted: 7th May 2010 00:43 Edited at: 7th May 2010 00:45
The Exposure



Lunar Crisis





Nice Work! Glad I' ve been an inspiration but you could add a lil more variation



-Wolf

God Helps the Beast in Me!
PW Productions
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Posted: 7th May 2010 01:57
Quote: "Nice Work! Glad I' ve been an inspiration but you could add a lil more variation "


Ouch, sorry Wolf I feel kinda bad, I was gonna say 'inspired by Lunar Crisis by Wolf' in this post actually... I hope you don't mind much, as that's the only room I got inspiration from, promise. But there is an obvious difference between those two shots: you're still better than me

Anyways, new screens, less inspired by other people's work:







Yes, I know that yellow floor light is way messed up, I'm trying to fix it. I think it's just a bad shader, so ignore it for now

Sorry again wolf...

-PwP-

DarkJames
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Posted: 7th May 2010 02:24
Get online on MSN

here is my new email

Quote: "AnesthesyStudios[at]hotmail.com
"


PW Productions
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Posted: 7th May 2010 06:44
Hi mate, sorry but I'm basically never on MSN anymore - I hate using it since it's an actual program. If it was in a browser, that'd be fine. Yet I e-mail a lot, and you could talk about whatever you eanted to talk about on MSN

In fact, I'll probably remove my MSN From public view for a while until I like it more...

Bugsy
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Posted: 7th May 2010 06:50
contact me, PWP, I'm undecided on a style for level 5.

imageflock.com/img/1272671763.jpg[/img]
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PW Productions
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Posted: 8th May 2010 04:09
@Bugsy, replied, thanks for the question - hopefully it clears things up.

Wolf
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Posted: 8th May 2010 15:59
Quote: "Ouch, sorry Wolf I feel kinda bad, I was gonna say 'inspired by Lunar Crisis by Wolf' in this post actually... I hope you don't mind much, as that's the only room I got inspiration from, promise. But there is an obvious difference between those two shots: you're still better than me"


Thanks and no need to say sorry! Its flattering and as long as its only one scene I don' t mind at all

Keep working on this! It looks cool!

God Helps the Beast in Me!
DarkJames
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Posted: 8th May 2010 18:20
to "Wich email" should i sent my email, please send it to the email i gave like a reference saying HI!

PW Productions
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Posted: 8th May 2010 21:23
Quote: "Thanks and no need to say sorry! Its flattering and as long as its only one scene I don' t mind at all

Keep working on this! It looks cool!"


Alright, thanks wolf You're always an inspiration.

Bugsy
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Posted: 13th May 2010 07:37
imageflock.com/img/1273725355.jpg[/img]

a still VERY heavy WIP image of a level 6 design. It's about half as detailed as I'll make it.

just felt like bumping this on up.

imageflock.com/img/1272671763.jpg[/img]
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Metal Devil123
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Posted: 13th May 2010 22:39
Nice! I love the architecture (or how the hell you say that) in that scene! Can't wait to see it populated!


Heimo Vesa ROCKS!!!!!
Bugsy
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Posted: 14th May 2010 00:35
you said it right.

imageflock.com/img/1272671763.jpg[/img]
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PW Productions
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Posted: 14th May 2010 00:58
Nice level design Bugsy Still very busy, don't expect too many screens anytime soon.

Is that light from M3?

DarkJames
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Posted: 14th May 2010 02:04
Im emailing PW to your Gmail account now

Bugsy
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Posted: 14th May 2010 03:28
thanks PW. I didn;t know you had Gmail. it would make the design process easier to chat.

anyway, yeah. that's the design. I'll be adding more soon.

imageflock.com/img/1272671763.jpg[/img]
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PW Productions
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Posted: 22nd May 2010 00:35
Bump, just to say this isn't dead. I'll get new screenshots for sure soon for you guys! I'm determined to actually finish this project

DarkJames
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Posted: 22nd May 2010 03:46
You got my email? get on MSN please please `plaese please
so please

PW Productions
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Posted: 23rd May 2010 18:31
You sent me an e-mail? I didn't get anything and my MSN account isn't working for some reason.

I'm still working on the new level, still lightmapping it.

DarkJames
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Posted: 23rd May 2010 19:17
Forum Should have a private Message button...would be great..

michael x
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Posted: 23rd May 2010 19:47
this is a masterpiece of a level design game. I like the way you use things to cast shadows making good use of the lightmap. great job PW.

more than what meets the eye
PW Productions
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Posted: 24th May 2010 02:00
Thanks michael! I try to imagine where the player's eyes would be attracted to quickest or where I'd want them to be lured to Helps level design a lot.

Finally! New screens. I'm trying to build a demo, but I keep getting errors I've seen before

I just love these new screens; they turned out just the way I wanted them to. In this level, you start out in an abondoned construction site and eventually find yourself in the mouth of a dark biolab.

Here's an album of images since there is so many:

http://img80.imageshack.us/slideshow/webplayer.php?id=snapshot8d.jpg

C&C welcome! Thanks...

PwP

Bugsy
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Posted: 24th May 2010 02:16
nice design pwp, I see a far more vibrant, colourful lighting pallate.

imageflock.com/img/1272671763.jpg[/img]
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PW Productions
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Posted: 24th May 2010 02:18
Thanks bugsy, did you get my e-mail?

Bugsy
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Posted: 24th May 2010 06:21
of course!

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PW Productions
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Posted: 25th May 2010 00:19
Any comments...?

SekoIdiootti
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Posted: 25th May 2010 10:07





That's awesome. The second screenshot in the slideshow is the best in my opinion!

PW Productions
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Posted: 26th May 2010 00:29
Any more comments? Y'know, if everyone that viewed posted, I'd have 2.684 posts. Wouldn't that be nice?

The Storyteller 01
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Posted: 26th May 2010 02:23
Quote: "Any more comments? Y'know, if everyone that viewed posted, I'd have 2.684 posts. Wouldn't that be nice"


Playing a demo - THAT would be nice!

In case you find my grammar and spelling weird ---> native German speaker ^^
Bugsy
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Posted: 26th May 2010 03:31
just build level one! that'll get 'em talking.

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PW Productions
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Posted: 26th May 2010 04:16
I'll build level 7 once I'm done with it. It shows the most gameplay aspects. It'll be a demonstration level, and then I'll build a final full demo before the (might be a beta) release

DarkJames
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Posted: 26th May 2010 21:13 Edited at: 26th May 2010 21:16
Level 6 screens!

Scifi Grunge Level design Level Design direction by Bugsy AKA Wray Ayrton Burgess




Staircase screens



Bugsy
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Posted: 26th May 2010 21:17
oh, and btw- original concept puzzle for that level:

http://www.youtube.com/watch?v=DfSGomLyh7I

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Zay
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Posted: 26th May 2010 22:31
Very Nice!
Where did you get the segments?
DarkJames
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Posted: 26th May 2010 22:39
I really dont have a clue, they apeared on my texture bank long ago. i asked Bugsy to turn them to segs.

PW Productions
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Posted: 27th May 2010 03:05
Same here.

Guys, I released a little partgame of Exposure, not necessarily a demo. Go check out the Showcase Board!

PW Productions
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Posted: 27th May 2010 03:58 Edited at: 27th May 2010 04:00
Signature Test. Don't forget to check out showcase... edit

Hamburger
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Posted: 27th May 2010 05:09
I think you should have some steam rising from the floor to liven it up a bit - also have you checked out Bond1's new normal mapping shader? It would be great for your game!
PekelaarSFX
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Posted: 27th May 2010 10:58
Love it!

Good level design and good lighting

But i agree, you can try to toy With different Lighting Patterns.

keep it going!


PW Productions
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Posted: 28th May 2010 01:26
Some custom rig testing (gunspecs by Bugsy, rig and texture by me):





More to come...

-PwP-

Bugsy
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Posted: 28th May 2010 02:17
hey, nice job on those guns PWP

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PW Productions
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Posted: 28th May 2010 05:46
Thanks.

An update:



-PwP-

Bugsy
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Posted: 28th May 2010 05:59
that's TRULY INCREDIBLE work. I love the dustiness of the air and the slight bloom.

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