Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Geek Culture / Dark Voices question.

Author
Message
Lover of games
20
Years of Service
User Offline
Joined: 17th Apr 2005
Location:
Posted: 6th May 2010 18:39
Ok, i'm thinking of getting dark voices but i'm not really using DBPro (sorry) I think it could be ported to C++ with a little work, heck, might even port it to GDK. I ask because let's face it, lip syncing is HARD even for pros. I wanted that because i want to add it to my Irrlicht game. Ogre3D what ever! let me know if i should get it and if i could port it to C++ (or if you'd like you could give me the source and i'm make work in GDK......Yeah right like that'll happen :-P) anyways let me know. Oh one more thing, i got the PHysX SDK, set it up, created an actor around an Irrlicht object and it didn't update, i removed all the code for physX
and the object was slowly dropping through the level. (Computers are SO strange)

"Originally I was going to have a BS on it but you know how that would be. I can't walk around with the letters BS on me." More or less a qoute by Syndrome from Jack, Jack, attack

Login to post a reply

Server time is: 2025-05-24 13:22:33
Your offset time is: 2025-05-24 13:22:33