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FPSC Classic Work In Progress / - Zay333's Showcase -

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PW Productions
15
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 17th Jun 2010 22:41
Looks good, but are you using illuminationmaps for those lanterns? If not, you definitely should...

Zay
14
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Joined: 2nd Dec 2009
Location: sLOVEina
Posted: 17th Jun 2010 22:44
woops,I forgot!
Thanks for reminding me.
Metal Devil123
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Location: Suomi, Finland
Posted: 17th Jun 2010 22:59
The screen looks great!

Wraith Staff
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Joined: 3rd Apr 2007
Location: Hamilton, OH
Posted: 18th Jun 2010 17:10 Edited at: 18th Jun 2010 17:11
Seriously, where did you get those wall wires?!? I must have some

(I know I must sound like some sort of content addict, going around from thread to thread asking about stuff like this... I swear I'm okay, really... I can quit whenever I want... honest ... ... )

Zay
14
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Location: sLOVEina
Posted: 24th Jun 2010 19:18
I really wanted to post an update but I keep getting this texture error at 99%.Anyone know what's causing this or more important,how to fix it?
Bugsy
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Joined: 24th Nov 2008
Location: another place in time
Posted: 25th Jun 2010 03:58
great looking zay, but it's unrealistic for the ceiling (especially in a room with a light as harsh and bright as that one) to be completely shrouded in shadow. the only time I would ever approve shadow is if there is a solid object casting it, then it can be black if needed.

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
Roger Wilco
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Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 25th Jun 2010 15:50
My only suggestion would be to add a bit of color here and there, just to get a bit more variation. Right now, most shots almost look monochrome or sepia-ish.
The layout is excellent though, nice work.
Zay
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Posted: 25th Jun 2010 17:58
Quote: " sepia-ish"

That's pretty much what I'm going for
Zay
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Location: sLOVEina
Posted: 14th Jul 2010 16:36 Edited at: 14th Jul 2010 17:17
Hey guys!
Minutes ago I tested my old Cryopreservation Level now with 1.17 and I must say the bloom is mighty fine






I also tested some other levels.




Contact me in Skype,name- nejcplan
DarkJames
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Posted: 14th Jul 2010 17:11
Looks Awesome!

-James
Zay
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Location: sLOVEina
Posted: 14th Jul 2010 22:25
Thanks

Contact me in Skype,name- nejcplan
DarkJames
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Posted: 14th Jul 2010 23:05
Get online on Skype Please,Nejc

-James
Metal Devil123
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Location: Suomi, Finland
Posted: 14th Jul 2010 23:06
Nice work as always Zay! Do you mind if I add you on Skype? The bloom does look nice!

Zay
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Location: sLOVEina
Posted: 15th Jul 2010 00:08
Quote: "Get online on Skype Please,Nejc "

Sorry James,I can't right now.

Quote: " Do you mind if I add you on Skype?"

Not at all.

Contact me in Skype,name- nejcplan
bman332211
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Joined: 23rd Apr 2009
Location: Turn around
Posted: 15th Jul 2010 00:17
This looks very good!

Bugsy
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Posted: 15th Jul 2010 01:44
wow, someone still using my old EAI fixes instead of the fancy new ones. <3 you zay! keep up the awesome work.

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
DarkJames
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Posted: 15th Jul 2010 18:38
*raises Hand* Me too!!!

-James
Zay
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Location: sLOVEina
Posted: 15th Jul 2010 19:56
Quote: "<3 you zay!"

Quote: "*raises Hand* Me too!!!"






For my project which by now you already seen a big part of the first level,I'm deciding between two names and I would like to hear which one you guys like most.

The Forgotten = 0
Nox Aeterna = 0

Contact me in Skype,name- nejcplan
Zay
14
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Location: sLOVEina
Posted: 15th Jul 2010 20:38
Found an old concept level,tell me if it looks good with 1.17






Contact me in Skype,name- nejcplan
AbdulAhad
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Location: Karachi, Pakistan
Posted: 15th Jul 2010 21:14
I'm just speechless!!!

Abdul Ahad
Bugsy
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Posted: 15th Jul 2010 21:29
that old radio set from ww2 looks a little out of place next to that computer, but I think that as a whole they look amazing.

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
DarkFrost
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Location: ON, Canada
Posted: 16th Jul 2010 02:16
Zay, by this point you should understand that no matter what you pump out, we'll all love them! Especially since every single screen in this thread is amazing.

Keep it up and don't forget to try different scenes and such, as well as exploring outside your comfort zone!

[img][/img]
Zay
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Posted: 16th Jul 2010 09:58
Thanks,but I make levels whit this scenery because I love it,I've got the most resources and IMO the best use of FPS is this type of scenery.

Contact me in Skype,name- nejcplan
Zay
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Posted: 16th Jul 2010 13:25 Edited at: 16th Jul 2010 19:51
Made a new Wallpaper concept,tell me your thought about it.

(originally in 1280x1024)



Contact me in Skype,name- nejcplan
SekoIdiootti
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Location: Finland
Posted: 17th Jul 2010 16:00
Nice!

Zay
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Location: sLOVEina
Posted: 18th Jul 2010 09:59
Thanks,got any suggestions on how to improve it?

Contact me in Skype,name- nejcplan
AbdulAhad
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Posted: 18th Jul 2010 11:09 Edited at: 18th Jul 2010 11:10
How about snakes drenched in blood wrapped around the skull?

Abdul Ahad
Red Eye
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Posted: 18th Jul 2010 11:29 Edited at: 18th Jul 2010 11:30
Look out for your bloom.

Besides last couple of screens, everything else is topnotch.

When u started blooming ur scenes, the entity placement dropped down a bit, i must admit.

Good job anyway.

Red Eye

Zay
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Location: sLOVEina
Posted: 18th Jul 2010 13:10
The screens I posted are the same as they were just with bloom and DoF,and the last couple of screens are old and before all of this showcase thread.

Contact me in Skype,name- nejcplan
Metal Devil123
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Location: Suomi, Finland
Posted: 18th Jul 2010 22:37 Edited at: 18th Jul 2010 22:38
Nice job! Altho... i must admit I maby liked it before bloom more, as it gave it a more gritty look, wich I thought look fantastic. It looks cool now too, but I like it better without bloom.

And I love the wallpaper!

Gencheff
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Location: UK by way of USSR
Posted: 19th Jul 2010 13:53
So it was you who uploaded this on my server hehe.Nice job though.Im a Penumbra fan so you won't hear any critics from me on this.
PW Productions
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Location: sitting in a chair.
Posted: 21st Jul 2010 22:53
Where did you get the cart model to the right of the door in the image included in your post saying 'Updated the door room'? I'd really love to know.

DarkJames
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Posted: 21st Jul 2010 23:47
Warehouse Pack, 24 i think or 34

-James
For Keith
PW Productions
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Posted: 22nd Jul 2010 01:24
Oh yeah, thanks

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