Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Showcase / [X10] Revival -X10 Testbuilt Rise of R`lyeh

Author
Message
Ertlov
13
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 23rd Jun 2010 03:33 Edited at: 23rd Jun 2010 16:37
Anderson 2 (X-10 rip-off) Tech Demo


Developer: Ertlov

Hi guys,

I stumbled over the X10 Revival contest some days ago, and after a long time of the boards, I thought I´d throw something in. I´m pretty new to X10, as I bought it on release but had XP running untill last week. So don`t expect much.

Basically this tech try is a rushed "Let`s see what we can do with X10" rip-off of the Anderson Sequel we are working now.This will most likely be done NOT in FPSC, we are playing around with Cry 3 and Unreal 3 technology on A2. However, I tried to get the first part of the first level somehow recreated in X10, and here we go with this approach.

Attention - you need AT LEAST:

Phenom X4 / Core2Quad or better
3GB RAM
4870 Radeon or better (1GB VRAM recommended!)
Windows Vista or Win 7


I know, that with decent optimization the specs could be by far lower, but as already told, I´m totally NEW to X10 and this one was done within the last days in my very RARE spare time.

The Story:

It`s the year 2012. Economic crisis, riots, smaller wars in emerging countries, vulcano outbreaks, tsunamis and incredible acts of mass murder are dominating the news. Geologists have discovered an unusual behaviour of the continental shelf in the southeastern Pacific, leading to the slow but steady rise of an uncharted island.
Noone sees the connection between all of those events - except one NSA agent, Peter Albright. He is the grandson of the famous Wehrmacht staff seargant Stefan Albers, who stood up against Himmler and the secret society of the Black Sun, fought back Himmlers Shoggoth and escaped to the USA during the war.
With the stories from his grandfather in mind, Peter knows what happened in castle Landers, on the border between Austria and Bavaria.
He knows about the Great Old Ones.
He knows about Cthulhu.
And he knows about Robert D. Anderson.
With his top-clearance, he gets access to to files stating that Robert is still alive and kept as "special object of interest" in a top-notch and top-secret facility in Nevada.
Without official orders, but with some inofficial support from his superiour, Peter gets access to the subterran facility and is led to the Hydrostasis Cell were Robert has spent the last 70 years, been interrogated, tortured, misused for awful experiments. If he hadn`t been insane after the events of 1940, he would be it NOW. However - Robert D. Anderson, now over 100 years old, doesn`t seem to have aged in all those decades. His mind is clear, yet zynic, and he tells that there is nothing human beings could do to stop Cthulhu from leaving R`lyeigh after the island has completely emerged. Peter states that this might be true - but Robert is NOT a human being. Perhaps he could do something...
Despite of the things the goverment did to him, Robert agrees to help Peter, in order to pay back the debt he owed to his grandfather.

Suddenly their first meeting is interrupted, as the facility gets under attack from mysterious forces. While from the surface a huge horde of (obviously) gangsters fights its way down, a water breach has flooded the basement and some fleeing workersreport that the rotten flesh from the corpse chambers there has started to move.



Before Peter tries to get military support, he hands over a sixgun to Robert and tells him that he must stop the water rushing in from below, as the automatic contamination prevention will lock off their sector untill no more water is coming in from below.

Robert loads the weapon and starts into the second huge adventure of his live....



DL:

http://rapidshare.com/files/401823369/rise_X10.part1.rar.html

http://rapidshare.com/files/401829837/rise_X10.part2.rar.html

http://rapidshare.com/files/401829931/rise_X10.part3.rar.html



As already told: This is some private playing around with the X10 to learn a little bit about that. Don`t expect much!

Come to where the madness is:
http://www.homegrowngames.at

Attachments

Login to view attachments
Ertlov
13
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 23rd Jun 2010 03:46
File 2 is still uploading, some more minutes to go.

Come to where the madness is:
http://www.homegrowngames.at

Attachments

Login to view attachments
Ertlov
13
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 23rd Jun 2010 03:53
and here bonds wonderful creature close-up, with the Cthulhu Hit hud

Come to where the madness is:
http://www.homegrowngames.at

Attachments

Login to view attachments
Soviet176
10
Years of Service
User Offline
Joined: 19th Sep 2009
Location: Volgograd
Posted: 23rd Jun 2010 04:07
Wow ertlov, looks awesome, I cam going to try and play it in a bit.

Ertlov
13
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 23rd Jun 2010 04:09 Edited at: 23rd Jun 2010 04:10
I hope you`ve got a fast, very fast rig

Are you really from Volgograd? My 3D Artists are workign there

Come to where the madness is:
http://www.homegrowngames.at
KeithC
Senior Moderator
14
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 23rd Jun 2010 05:17
Good to see you back here with a new game, Ertlov! You may not know; but there are some very specific rules, in order to post here. Please check out this thread, and amend your initial post.

-Keith

small fish
13
Years of Service
User Offline
Joined: 3rd Mar 2006
Location: the Spectre Orbital Palace
Posted: 23rd Jun 2010 13:23
man that story was awesome shame this is only a tech test not the proper big budget fpsc sequel anyway what ever you make Rise of R`lyeh with I will buy it

The Storyteller 01
10
Years of Service
User Offline
Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 23rd Jun 2010 13:30
Nice to see another Austrian around

When I've played the tech demo, I'll write a review.

In case you find my grammar and spelling weird ---> native German speaker ^^
Ertlov
13
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 23rd Jun 2010 14:59 Edited at: 23rd Jun 2010 15:45
@Keith: Adjusted the post

@Storyteller: Nau servas, wo bistn du leicht her?

Come to where the madness is:
http://www.homegrowngames.at

Attachments

Login to view attachments
KeithC
Senior Moderator
14
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 23rd Jun 2010 19:35
Thankyou.

-Keith

Metal Devil123
11
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 23rd Jun 2010 21:03
Quote: "Nice to see another Austrian around"

So you are not really from Silent Hill in Dead Space? Damn, and I thought so, so far...

The game looks good, will download and test if it works, as many FPSC x10 games don't work on my computer.

Soviet176
10
Years of Service
User Offline
Joined: 19th Sep 2009
Location: Volgograd
Posted: 23rd Jun 2010 23:57
Quote: "Are you really from Volgograd? My 3D Artists are workign there"


That's awesome, yup I live in Volgograd in a region called Log, the x10 community never knew you were even around, On the behalf of us all, I would like to thank you for taking your time out and building something with the engine. I don't see how you made everything look that look, what shader are you using, your own? it looks great. I will be playing it on a

Phenom X4 965
6 GB ddr3 1600
Nvidia GeForce 480

I can't wait to try it out and see what you have done.

Nickydude
Retired Moderator
13
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 24th Jun 2010 11:49
Ertlov, Could you just reduce your screenshot size slightly?

The Storyteller 01
10
Years of Service
User Offline
Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 24th Jun 2010 15:03
Unfortunately my PCs specs didn't allow me to play the game although I have Win 7 with Dx 10.

Underwater the framerate drops too low to do anything sensible.

@Ertlov: Bin a Weana

In case you find my grammar and spelling weird ---> native German speaker ^^
Johnski
10
Years of Service
User Offline
Joined: 23rd Dec 2009
Location: Norfolk, UK
Posted: 24th Jun 2010 16:47
wow well i know what i want for crimbo FPSC X10

awesome game by the way!

Devlopers of Mother Russia
AdrianMa
9
Years of Service
User Offline
Joined: 21st Jun 2010
Location:
Posted: 25th Jun 2010 03:53
Welcome back Ertlov, and what a great looking game you have!
I will be unable to test this game as I don't have a DX10 capable machine.
But of course, good luck and I have faith in your games.

-Adrian
Heroefol
12
Years of Service
User Offline
Joined: 18th Aug 2007
Location: Somewhere playing poker with deep ones
Posted: 29th Jun 2010 20:33
Crap. How the heck i did missed that you are making some new part of Lovecraftian game!
Great looking. And for what i played the first anderson, the gameplay would be more awesome too.
Sad that i do not have vista or 7. You should make gameplay videos for us poor people.

Ertlov
13
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 1st Jul 2010 10:44 Edited at: 1st Jul 2010 10:53
Well, the story of Anderson was always thought to be a Trilogy with "Legacy of Cthulhu" as first part and introduction and leading over the next Rise of R`lyeh to a post-apocalyptic scenario.

Spoiler:



Right now we`re testing different engines for the 2nd Part, X10 is a little bit of playground for that. However, the GFX quality has improved dramatically from



to this:



or the one attached

Still I guess that Unity3D is the better choice in the "low cost engine" field, but who knows what comes out...

Come to where the madness is:
http://www.homegrowngames.at

Attachments

Login to view attachments
Heroefol
12
Years of Service
User Offline
Joined: 18th Aug 2007
Location: Somewhere playing poker with deep ones
Posted: 1st Jul 2010 13:14
This is pretty dang awesome. Hungry for more pics
Something i have been waiting since the first Anderson was out.
Are you planning to make same style filmed cutscenes like in first Anderson?

Ertlov
13
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 1st Jul 2010 17:01 Edited at: 1st Jul 2010 17:14
Yes, of course. No matter which engine we use - the B-movie styled Cutscenes will be back for good.

Come to where the madness is:
http://www.homegrowngames.at
Metal Devil123
11
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 1st Jul 2010 17:07
Only got one thing to say:
Iä Iä Cthulhu F'tagan!! (or something like that)

Soviet176
10
Years of Service
User Offline
Joined: 19th Sep 2009
Location: Volgograd
Posted: 5th Jul 2010 01:47
Ertlov, what shaders are you using? custom made or ones that is already in x10? I can't find any shader that made my games look this good!

Ertlov
13
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 7th Jul 2010 09:55 Edited at: 7th Jul 2010 09:57
I tweak sometimes values in the provided stock shaders, but most of the look comes out of the textures and especially the normal _N maps, as I create them with Crazybump and edit them afterwards in Gimp / PS for more accurate normal mapping effects.

Ah, yes, and the "light corona" effect you see on some of the pics is a simple decal, created out of the "supernova" plugin for Gimp. it only looks good from some of the possible angles, we already had that one in Anderson I.

Come to where the madness is:
http://www.homegrowngames.at
Disturbing 13
14
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 27th Jul 2010 09:52
Looking good! Glad to see work on the Legacy is still n the works. Even if it does go to another engine I'm glad your'e giving us a taste. I'm also glad to hear that you will be keeping live action cutscenes. Those were definitely part of the charm that made Anderson so unique. keep up the good work!

http://disturbing13projects.proboards.com/
Making Monsters do Horrible things!
Ertlov
13
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 8th Aug 2010 22:07
Still on work, now we have the final decision for the engine. It`s Unreal 3. As you were in the freelancers staff of first Anderson, do you want to participate in the sequel, too?

Come to where the madness is:
http://www.homegrowngames.at
PW Productions
10
Years of Service
User Offline
Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 9th Aug 2010 06:13
Quote: "It`s Unreal 3"


Best choice, definitely


If something is perfect, it probably doesn't work. -PWP
Ertlov
13
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 26th Aug 2010 00:18
Quote: "Best choice, definitely"


Oh yeah...



Come to where the madness is:
http://www.homegrowngames.at
charger bandit
10
Years of Service
User Offline
Joined: 10th Nov 2009
Location: Slovenia
Posted: 26th Aug 2010 12:48
Much better! The X10 version of Anderson dissapointed me. Waiting for the second part in UDK


Login to post a reply

Server time is: 2020-02-26 07:55:07
Your offset time is: 2020-02-26 07:55:07