first of it is an BETA, and it hasnt been patched even once. And this thread belongs in the MoH beta forum.
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1: The lag is god-awful. I usually get at least 70ms ping, and I end up teleporting back to where I spawned quite often. Yeah, it's a beta and beta netcode is usually understandably awful, but seriously, the game is a reskin of BC2. The netcode should be as smoothly-running as BC2, so this beta has no excuse for unbearable lag.
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i NEVER lag for some reason, i havent had a single internet related lag since i started.
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2: It's very dumbed-down. As I mentioned earlier, the game is obviously a reskin of BC2. So why, WHY did they take out the medic class? All you do is shoot people. There's no specific roles, even when you start out as a sniper, you don't get a scope, so it's largely similar to playing as the other two classes, but with a gun that isn't fully automatic."
i do believe i agree here, the roles could use a lot of remaking in my opinion, for example more options to specify the class, at the moment we get 2 weapons total on the assault class and 6 attachment... seems a bit too little at all, if thats all we get why even have to level through it?
a medic class isnt needed since we regenerate health over time.
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3: Overpowered air support. The cruise missile thing has a HUGE blast radius to the point that it requires no skill. Think the pred missile from Modern Warfare 2 but with the blast radius of a nuke. So if you're getting fired at, you go to hide behind cover, and the enemy can just drop a bomb on your head whenever they feel like, rendering cover useless. At least in Call of Duty you need to work for your air support (not that it was difficult to get an airstrike) but now you start off with one. "
reeealy? as far as i know, ANYTHING which blows up in MoH cant kill due to its awkwardly low blast radio, i cant kill as a tank since i need to shoot the targets head on, same with the "noob tubes" and i cannot recall the scenario you are telling.
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4: Guns are way too easy to use. Each gun has no recoil, kills in a few shots, so the game consists of people sniping each other from either end of the map WITH SUBMACHINE GUNS. Aren't SMGs meant to be close-quarters weaponry? Yet you can snipe with them? Something is wrong here. Each player having the same overpowered gun is boring as hell. If you see a guy a split second after he sees you, there is nothing you can do, you can't dash behind cover (because of aforementioned reasons) you can only stand there and be gunned down. "
you have no SMGs in the game whatsoever so what are you talking about? we have ASSAULT RIFLES, or should i say M4s and AKs? fully possible to kill at long range with those sine they are made for it, and you get a long range scope as Assault class at lvl 7, no problem with that.
however i do agree with that we need slightly more recoil in the rifles, and perhaps the ability to start with a scope on the sniper rifle?
oh and about the "they see you and your dead thing" this is fully logical, if someone spots you and starts shooting you shouldnt really have the time to get to cover and start shooting back, you see: Movies are a lie. Guns are lethal, a single hit should be able to kill, however they were nice enough to make 4 bullets kill unless it is an headshot. so i dont see what you are complaining about? the guns do perfectly enough damage for it to be quiet realistic and still be fun to play.

[Q]uik, Quiker than most