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3 Dimensional Chat / non fpsc ready gun (my second model)

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advent7011
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Joined: 22nd Apr 2010
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Posted: 10th Jul 2010 19:09 Edited at: 10th Jul 2010 19:11
its my second ever model (my first being a knife)

C&C please

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Quik
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Posted: 10th Jul 2010 19:16
it is being very very flat, you might wanna start with smoothing the handle and the upper side up, also some details on the sides doesnt hurt, adding a sight isnt bad either^^


[Q]uik, Quiker than most
Aaagreen
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Posted: 10th Jul 2010 19:47
It's hard to do good C&C on a model when it's a bog standard cardboard cut-out.


I'd love to see things from your point of view but I can't get my head that far up my bum.
SJHooks
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Posted: 11th Jul 2010 06:28
Almost no detail at all, looks like you traced a picture in pixels and extruded it out. Also, you should look into smoothing groups.

lazerus
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Posted: 11th Jul 2010 14:06
As its been said without beating around the bush, its a flat cardboard cutout mate.

This may be a little advanced but you should get alot of experience and pick up a few skills if you follow this tutourial;

http://www.crymod.com/thread.php?threadid=41752

The end feature is something to gawk at since it is rather impressive, Just try your best at it and post your results mate ^__^

Quik
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Posted: 11th Jul 2010 15:14
Quote: "Also, you should look into smoothing groups."


smoothing groups isnt really necessary at this early stage, it isnt necessary until he got some acual smoothin going on on the model tbh


[Q]uik, Quiker than most
Link102
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Location: On your head, weeeeee!
Posted: 11th Jul 2010 15:16
Quote: "It's hard to do good C&C on a model when it's a bog standard cardboard cut-out."


I think you missed the part where he said it's his 2nd model. After how many tries did you stop with that kind of modeling?

mike5424
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Posted: 11th Jul 2010 15:18
What the.... This is his second model. Why's everyone saying he needs to improve and stuff? My second wasn't half as good as this. Mate, There is no need to worry about big improvements yet. Get the hang of modeling and slowely work out of carboard cut outs. Your doing good

---
Quik
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Posted: 11th Jul 2010 15:25
Quote: "After how many tries did you stop with that kind of modeling?
"


a lot of tries, however if you arent told about it, you wont stop it, it is critism...


[Q]uik, Quiker than most
Asteric
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Posted: 11th Jul 2010 15:38
2nd model or not, that doesnt mean that he should not get the same crits as everyone else. If you dont work on the problem areas straight away, they can become habituated. Nobody should be let off easy just because they are starting, thats why you post here imo, to get better.

Anyway, here are my crits.

First off, was this based upon a real weapon? If so could you post the image link up here, this is a good idea for every model you work on, especially weapons, as it makes it easier for other people to compare and spot areas that can be improved.

Secondly, you do infact have a cardboard cut-out, meaning each part of the gun such as the barrel, grip, receiver, trigger are all of the same depth. In a real case, you can see that the grip is rounded to make it easier to hold, the trigger is thin so it is easy to pull, the barrel is rounded and sized specific for the round.

I know it can be hard to get these things done when your new to modelling, but its best to start doing it ASAP. So i would make each major section a different object, like the barrel, the trigger etc so that it is easier to scale them down without distorting the rest of the model, you can also move each piece around so that they fit together.

Big tip, step back from guns for the time being, by all means finish this one, but make some more simple objects such as barrels, crates, street objects so that you can practice, and get used to the modelling package that you are using, make sure you know how to make the shapes that you need, learn shortcuts and follow some tutorials, weapons are easy only when you have the experience.

Thats all for now, and keep the posts coming.

Quik
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Posted: 11th Jul 2010 16:09
Quote: "
Big tip, step back from guns for the time being, by all means finish this one, but make some more simple objects such as barrels, crates, street objects so that you can practice, and get used to the modelling package that you are using, make sure you know how to make the shapes that you need, learn shortcuts and follow some tutorials, weapons are easy only when you have the experience. "


my first models were guns and axes...

but yes:
Quote: "Big tip, step back from guns for the time being, by all means finish this one, but make some more simple objects such as barrels, crates, street objects so that you can practice, and get used to the modelling package that you are using, make sure you know how to make the shapes that you need, learn shortcuts and follow some tutorials, weapons are easy only when you have the experience. "


is correct, do that, however Swords and axes and other medieval weapons arent way to hard eiter =) as they dont require that much detail.

i forgot to mention that for a second model it isnt bad, here have a look at my fifth or something: http://www.moddb.com/members/quik1/images/my-colt#imagebox

made in milkshape 3d, however the barrel has no depth, the barrel is totally squarish and the whole model is a cardboard, and the trigger is a part of the same mesh as the body..

that is my fifth attemt or something at modelling, so you see, for a second model that isnt bad at all.


[Q]uik, Quiker than most
advent7011
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Posted: 13th Jul 2010 20:02
in regards to what people have been saying about smoothing groups
does blender have them?
zeroSlave
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Posted: 13th Jul 2010 20:39 Edited at: 13th Jul 2010 20:41
http://blenderartists.org/forum/showthread.php?t=61087
I don't use Blender, but here is a link to a 'mini' tutorial.
Quote: "Number 1 shows a model that has smoothing applied, useful, but it leaves those nasty black lines around sharp edges. By selecting the appropriate sections, then pressing P to seperate them, you can get rid of those lines and with the added bonus of an increase in detail due to the better way in which the light falls on it. "

The link also has a couple good examples of use. Especially with the car.

My green thumb grew the tree my Trojan War horse was crafted from. With roses in our pockets we rally round the tombstones. Ashes to ashes, we all fall down.

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