Finally got round to trying out your demo PW
Here is my review: (please note this is only MY opinion and read nothing more into it)
Game Launcher:
This was a big minus point. The mouse pointer is way to big and no indication is offered to the user if they are actually over a button. It feels little more than a blank page with text and a back ground, with none of the highlighted text (button) I would expect.
The background image whilst loading is very poor appearing to be an over stretched JPG set at a quality of 10
Opening scene:
The breathing is a little on the loud side. Overall level design looks very good, with good use of lighting. Textures at 1st appear good and all fit nicely into the general feel of the scene. Then they get let down by the overstretched bars texture and the poor UV mapping on the inner frame of the bulkhead door
Still this is a WIP demo, so nothing to worry about
Leaving the 1st room:
Right away I felt totally lost as to the purpose of the game and what my objective was. It seemed little more than wander about the open doors for the normal find a gun and key to progress?
Entered the 1st room, heard the cliché "something just spawned (or will do) in the hallway I left" sound and continued and got me gun.
Turned round and shot the cliché "lets spawn a zombie right behind you as you pick up your item".
Picked up the gun:
The position of the gun icon in the hud was not good, it really detracts the player eye and would be better placed down the bottom and/or more into the corner. I could not see any indication of how much ammo I had, is it unlimited ??
Leaving the gun room:
Shot the zombie I knew had (would) spawned after I left the hall and heard the sound. Then I took the next room, at this point the breathing was really grating on me and I was tempted to turn off my speakers to be honest.
On entering the next room and going towards the open door, heard yet another cliché "Uh Oh!! his behind you" sound, turned round and insta-died to the static shadow man
Whilst this may feel funny when making the map, it's not a very good idea in a game, as you should always make the player feel he has a chance. This made the game feel like one of them old adventure games, where you learn your route parrot fashion between the "oh you fell down a pit" game over screens
After this point, the game felt same after same after same, never once drawing me into any sort of plot/story or giving me any of the "I wonder what's round here" urge to explore. Every room looked the about the same, all spawns were predicable and to be honest little more than annoying at best
Overall:
Level design was pretty good, with good use of lighting and a nice tight texture set giving a solid feel to the level theme. Textures on a whole were good, but let down by inconsistent UV Mapping right in the players eye
Sound effects were not great and felt very "I got a sound effects pack and I'm gonna use it" Never really gelling together with way too much zombie moaning everywhere you walk and as to that breathing
Gameplay was all but non-existent, little more than walk through level killing everything that just spawned behind you, or where you just came from. The only thing the gameplay made me (as the player) want to do was press the end game button.
Conclusion:
I think you were looking for that Dead Space feel with a little Silent Hill whilst in the Big Daddy suit from Bioshock 1, but it just felt like yet another FPSC game
You you have a very good eye for level design in the whole, a good feel for lighting and your modelling skills are very good. This seemed like you got bored (ran out of idea's) after the 3rd room and just wanted to get a demo out. It is as if you just cut and pasted the same rooms/gameplay idea's over and over
Ending Note:
This review is just 100% honest personal opinion, with no currying favour or generic "don't want to get a mod slap keep up the good work" reply and nothing more.
I am not trying to hate on your game and in fact want this game to succeed, as I believe you are the type to always work at getting better
If this has offended you in anyway, I apologise as it was never my intention, it is just one persons honest opinion and I hope you accept it as that