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Dark Physics & Dark A.I. & Dark Dynamix / Terrain Collision Above Map

Years of Service
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Joined: 29th Jan 2010
Posted: 8th Aug 2010 05:59
I am wondering if anyone knows how to fix my problem im having. I've made a map in 3D World Studio. I've made a program in DBP that loads it and makes it a terrain object in Dark phisics. But the dynamic objects seem to bounce off an invisible layer just above the terrain. Why is this ?
Valued Member
Bronze Codemaster
Years of Service
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Joined: 26th Dec 2006
Location: Duffield
Posted: 9th Aug 2010 13:29
Did you use "scale object"? That can screw things up sometimes.

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