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Bug Reports / Accessing object data resets vertexdata adjustments?

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BMacZero
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location: E:/ NA / USA
Posted: 28th Aug 2010 03:22 Edited at: 29th Aug 2010 04:01
DBP 7.5

The example below creates a cube, skews one side of the cube with vertexdata commands, then uses CLONE OBJECT to copy it. Upon using CLONE OBJECT, you can see that the object suddenly resets to its original configuration.

The same thing happens with SAVE OBJECT - but not with INSTANCE OBJECT.

This can be avoided by using a Lock flag of 2 in the LOCK VERTEXDATA FOR LIMB command, but even in the other lock modes I don't believe the object should be resetting this way.




Latest progress: Fog of War implemented; frustrated by pathfinding >.>

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