I got a GP2X for emulation mainly, was planning on looking into developing for it, but to be brutally honest there is no point - nobody is developing for the GP2X, and that makes me nervous about paying money for a Pandora, which might well have the same fate. I'm dubious about it's market potential too, I mean does it offer more than the PSP at the end of the day, when it's only homebrew that's available on the thing. Then there's Nintendo's 3DS and Apples iPad to consider - I think that when the GP2X was first released, there was a distinct place in the market for it, but that place has gone, and I don't think the Pandora will reclaim that.
It's killer titles that make or break a gaming device, GP2X never had any, Pandora probably won't have any besides some aging PC titles that it's trying to adopt as it's own (Quake3, is anyone really still playing that?). People just don't care about mobile emulation, not in decent enough numbers to make it a success. Looking at videos there, it looks a fiddly as using a PC emulator - without the PC benefits of a full keyboard and mouse. People don't want fiddly rom downloads and transfers, they'd rather look for bargains on an app store, and continue to have a life.
What the Pandora would need is something like a big RPG, online maybe, but big and unique for a handheld device. Imagine if they partnered with Blizzard and produced a version of WoW for it. Will never happen though, I mean Quake3 after all, what more could anyone ever need (except maybe some gameplay). 3 years ago I would have been all over it, but now there are just too many factors making it a bad investment IMO.

Health, Ammo, and bacon and eggs!
