Ok, I played it to and here is a basic pros and cons list:
Pros:
-The textures
They looked very good, or was that becouse of the shader?
-The shader
Gave a really nice feel to the game.
-Enemies had a 3 dimentional aiming!
Seriously! They aimed up and down! That was cool to see in an FPSC game.
-The level design
Was good, it had a good feel to it.
-The music
The music was just too cool, especially the last level's music made me want to get on a killing spree on those Nazis!
Cons:
-The lighting
It was just too dark. I was constantly walking against walls, trying to find a door out or the next hidden hallway. I also was shooting everywhere, when I heard an enemy shot or so, to kill them, becouse I couldn't see where they were.
-Trigger Zones
I knew when you spawned an enemy, becouse you left the sound on the Trigger Zones. If you wanted to play the sound every time an enemy appears, you could have used a sound zone, so that every time I walk over the zone, the sound wouldn't play.
-Shiny objects
There was alot of objects that stood out. Especially the ladders, no matter where they were, they always stood out. And then there was these little overlays, that stood out too, but they weren't too bad.
-Ironsights
Now there is nothing bad in ironsights, they are a nice add, but they aren't really pros eather. Why? Becouse they were totally useless. Make the crosshair more inaccurate, or just take the crosshair off, but ONLY if the game is lighter, or else it will go too extreme.
Final Verdict:
6.5 out of 10. It was a real good game, with quite fun gameplay, but it was ruined by it's darkness, and ugly objects that stood out.
As you see, there is alot to improve on. PLayers don't want to run around blindly, hoping to find a door when they have run against every wall in the place. I'd say, keep on doing and work on your lighting and you can have very awesome games!