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FPSC Classic Work In Progress / I am back with Etromika : A New World

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maxiqueen123
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Posted: 19th Sep 2010 15:13 Edited at: 19th Sep 2010 16:31
Hello i´m back becouse i love you all.*

Here are the newest Etromika Screens
last Update 19.09.10

New






Old







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CoffeeGrunt
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Posted: 19th Sep 2010 15:18
The lighting looks good, but I'd up the quality as there's alot of harsh polygon shading...

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It's been a good three years.
da2020
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Posted: 19th Sep 2010 15:28 Edited at: 19th Sep 2010 15:28
I like the previous Etromica better.
Wolf
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Posted: 19th Sep 2010 16:18
The Skybox isn't ment to be used like that...try to use it for smaller scenes.



-Wolf

God Helps the Beast in Me!
maxiqueen123
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Posted: 19th Sep 2010 16:26 Edited at: 19th Sep 2010 16:32
Update first Post

ok i try it with a nother skybox
http://img.7pics.info/snapshot14_55a.jpg
http://img.7pics.info/snapshot13_45c.jpg

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Bugsy
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Posted: 19th Sep 2010 17:06
good looking game, but with all of those plants, it has to be extremely high poly- what's the p-count in those screens?

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maxiqueen123
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Posted: 19th Sep 2010 21:39
i dont know where i can see it

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CoffeeGrunt
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Posted: 19th Sep 2010 22:16
It's way too noisy, and difficult to make out outlines and what's going on in that scene...

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Bugsy
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Posted: 19th Sep 2010 22:16
if you use v116 or below, it's on the bottom of the screen in the yellow text where it says p=

if you use v117 you CAN'T see it.

if you use v118, hit the "tab" key to bring it up

please note, certain mods change its location.

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maxiqueen123
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Posted: 19th Sep 2010 22:26
i youse v117 sry

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Bugsy
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Posted: 20th Sep 2010 05:07
oh, well it's okay. if you ever upgrade to v118 or v116, than tell me, because I'm really interested. a good level design isn't so good when you realize it's a waste of polygons.

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maxiqueen123
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Posted: 16th Jan 2011 22:28
Etromika is back with new Pics








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Ekipshi
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Posted: 16th Jan 2011 23:46
Those last shots actually look pretty nice.
You managed to meld a very nice nature scene with civilization very nicely.

I especially like that little scene in the 5th picture

The only things bugging me, would be that stretched looking rock with the out of place looking plant in the 4th shot, and the fact that there is (very bright) light coming from a window in the day time.

Hope this turns out as good as it looks so far, keep it up!
The Storyteller 01
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Posted: 17th Jan 2011 02:00
What happened to "Etromika: Dark Rituals" ???

In case you find my grammar and spelling weird ---> native German speaker ^^
Butt monkey
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Posted: 17th Jan 2011 11:40
It looks good, although I'd calm the bloom down a tad - the sky is extremely bright.
maxiqueen123
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Posted: 17th Jan 2011 20:44
@Ekipshi:
thank for the Cmt

@Butt monkey:
I now i only must schwith the skybox

@The Storyteller 01:
Etromika : a New World is the same

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maxiqueen123
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Posted: 21st Jan 2011 23:01 Edited at: 21st Jan 2011 23:01




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DarkJames
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Posted: 22nd Jan 2011 00:14 Edited at: 22nd Jan 2011 00:15
Amazing work!! , Just too good!

please get online

...What its not Over,what brings darkness, Thats where i'm going.
da2020
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Posted: 22nd Jan 2011 07:59
agreed^ those maps remind me of a level from assassin's creed 2 which is pretty good! the only thing I don't like is the lighting I'm pretty sure you can do so much better than that judging from your previous progress.
maxiqueen123
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Posted: 22nd Jan 2011 08:57
DarkJames:

i cant understand it why its "TO GOOD"

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Metal Devil123
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Posted: 22nd Jan 2011 10:49
The lighting in the latest screens look great in my opinion! And it's not so bright it would kill you anymore! Very good job!

The Zoq2
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Posted: 22nd Jan 2011 11:51
That looks awsome!! can't wait

Srry about my english im from sweeden
Butt monkey
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Posted: 22nd Jan 2011 15:15
I also like the toned down lighting.
DarkJames
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Posted: 22nd Jan 2011 17:09
Well, It looks like some Grass fields from Oblivion, the water looks awesome (V1.18??)
and for me the lighting nails it Bright Day time

all in all, 9/10!

...What its not Over,what brings darkness, Thats where i'm going.
maxiqueen123
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Posted: 3rd Mar 2011 10:13





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The Zoq2
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Posted: 3rd Mar 2011 18:06
All the screens look awsome, the only thing i would do is turn of bloom, it makes the sky waaaay to bright

Srry about my english im from sweeden
Metal Devil123
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Posted: 3rd Mar 2011 18:12
Quote: "screens look awsome, the only thing i would do is turn of bloom, it makes the sky waaaay to bright"

You did take a look at the later screenies didn't you? Right?

It looks really good! You got a really great looking game here, but I am wondering, what's the framerate there?

maxiqueen123
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Posted: 3rd Mar 2011 18:16
my fps rate 32 and my combuter is not the best xP

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DarkJames
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Posted: 3rd Mar 2011 19:31
Ben Get online on ICQ Again.

Doctor 3D
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Posted: 5th Mar 2011 11:21
Looks great. Outdoor scenes are very hard to make and I think you have done an impressive job in making it work.

Although, based on the amount of shots, it appears as though that area is pretty small. Is this little area the focal point of this level or are you planning to add additional outdoor or indoor areas to the level?

Anyway, you're doing a great job on this. Keep it up.
The Storyteller 01
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Posted: 5th Mar 2011 12:12 Edited at: 5th Mar 2011 12:14
@maxiqueen123:

I really do not get it.

You had a thread running for "Etromika: Dark Rituals" that you fed with over 100 screenshots.

This old thread seems to be dead, or better said abandoned.

No you open this new thread because "you love us all" and start to feed it with another 19 new screenshots.

I think its nice, that you "love us all" but personally I am getting tired, tired, TIRED of screenshots that obviously lead nowhere - and of which I suspect each and everyone to become a 20 fps crawl in a built game if only a single enemy is added to the map.

So where is the point of it all?

In case you find my grammar and spelling weird ---> native German speaker ^^
Neodelito
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Posted: 15th Mar 2011 23:13 Edited at: 15th Mar 2011 23:17
the point is "he love you"
http://www.pitodoble.com/imagenes/2009/01/hacha.jpg

ha ha sorry. i can't resist,
i think the point is this friend like to show as, his work making this world.

sorry my bad english



maxiqueen123
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Posted: 4th Apr 2011 09:42




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Johnski
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Posted: 4th Apr 2011 15:04
Looks good! I have no critism. Only what is the frame rate?

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Butt monkey
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Posted: 5th Apr 2011 01:48
It looks nice, but grass doesn't fit in that room, there are not cracks in the floor to suggest that plants could grow and what's more, they are far too bright and green for the room. Why not calm your light down, remove some of the torches and let that decal in the centre light the room with an atmospheric glow?
Metal Devil123
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Posted: 5th Apr 2011 18:40
And you can see trough the player hands. But the design looks cool anyway

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